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    • RE: Help needed with organic modelling

      I did think about texturing, but i will be later using the model to generate floorplans, elevations and sections so really need all of the geometry to be there and to be accurate.

      posted in Organic Modelling
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      o0rico0o
    • RE: Help needed with organic modelling

      great stuff, thanks alot

      posted in Organic Modelling
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      o0rico0o
    • RE: Help needed with organic modelling

      ok thats great, im trying that now. I've intersected the overall form manually then grouped the shape and left the intersection lines which i then welded. When I apply the component stringer the components are scattered randomly due to the geometry of the line, is there any way to smooth the line and then divide it into equal lengths of geometry so that the components get scattered equally?

      posted in Organic Modelling
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      o0rico0o
    • RE: Help needed with organic modelling

      Just tried to use windowizer but no luck, thing it might have something to do with the insane amount of geometry in the thing.....
      Screen Shot 2012-03-15 at 20.52.34.png
      Screen Shot 2012-03-15 at 20.52.24.png

      The windows id like to achieve would ideally like to be something like this http://www.archiscene.net/wp-content/uploads/2012/01/Garden-Ribbons-by-ShaGa-Studio02.jpg or thisScreen Shot 2012-03-15 at 20.57.32.png

      Thanks again guys!

      posted in Organic Modelling
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      o0rico0o
    • RE: Help needed with organic modelling

      ok sweet, thanks alot guys, anyone got ideas about how to cut out holes for the windows?

      posted in Organic Modelling
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      o0rico0o
    • RE: Help needed with organic modelling

      Thanks guys, Thom's Solid Inspector did the trick, and managed to slice up the shape. Now comes the tricky part....

      for each of the layers im going to have to model window mullions of some sort, is there an easy way to do this?
      I would also need to give the skin some thickness, is there any sort of offset plugin that works with curved walls?

      Cheers

      Rico

      posted in Organic Modelling
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      o0rico0o
    • RE: Help needed with organic modelling

      Hi again guys, still struggling....

      I'm still playing around with shapes but I think I have one that's almost there. I have just downloaded slicer5 but when I attempt to slice it up its telling me that it is not a manifold solid and hence will not slice. Any ideas how to get around this problem, or even what it means?

      Thanks Again

      Rico

      posted in Organic Modelling
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      o0rico0o
    • RE: Help needed with organic modelling

      Thank you so much, you guys are literally legends! ill have a play around now and let you know how I get on.

      I'm normally quite confident with sketchUp, but this has stumped me. I managed to draw up a gridshell for my last project which was a challenge, have a look here if you fancy seeing a sample of my work http://ricocacciatore.co.uk/sports-centre.html , let me know what you think

      Thanks again guys!!

      posted in Organic Modelling
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      o0rico0o
    • RE: Help needed with organic modelling

      Hi Daredevil,

      Thank you so much for your speedy reply (apologies for my slow response), modelling the form first and then sectioning it off definitely sounds like the right way to go. I've looked into slicer 5 and I don't think ill have an issue with that, however I'm still very much stuck with modelling the overall form. I've downloaded the free artisan trial but I'm really unsure as to how to get the same form as the tower from the link that I posted. Could you (or anyone else) give me a few pointers on how to achieve this form?

      Thanks Again,

      Rico

      posted in Organic Modelling
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      o0rico0o
    • Help needed with organic modelling

      Hi guys,

      Im an architecture student, normally im pretty good with modelling in sketchUp but with my current scheme im kind of stumped, im trying to model a tower similar to this....

      http://www.archdaily.com/196321/%E2%80%98garden-ribbons%E2%80%99-a-city-hall-and-urban-park-shaga-studio/

      Im having to model all of the internal elements as well so the final model needs to be as clean as possible. How would you experts recommend tackling it? is it best to model the overall form first ( if so how would i do this?) or would you say its best to take it floor by floor ( Although im not sure this would give the tower a smooth enough finish)?

      Thanks again for all of your help,

      Rico

      posted in Organic Modelling
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      o0rico0o
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