sketchucation logo sketchucation
    • Login
    1. Home
    2. modavi
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
    M
    Offline
    • Profile
    • Following 0
    • Followers 0
    • Topics 0
    • Posts 1
    • Groups 1

    modavi

    @modavi

    0
    Reputation
    1
    Profile views
    1
    Posts
    0
    Followers
    0
    Following
    Joined
    Last Online

    modavi Unfollow Follow
    registered-users

    Latest posts made by modavi

    • RE: [Plugin] FredoTools::ThruPaint - v1.3a - 20 Oct 16

      Hi Fredo, thanks for the amazing plugins! They're indispensable!

      I am running into an issue exporting a mesh textured with ThruPaint to OBJ or FBX. Neither format preserves the UVs I've generated.

      Mesh in sketchup

      After exporting the above mesh to obj or fbx format, and then import it into another program (I've tried both maya and unity) the UVs seem to have reverted to a basic planar projection.

      Unity mesh

      Is there anything required to "bake" the UVs into the mesh before they can be exported successfully by the built in sketchup exporters? I've tried enabling triangulation in the export options, but that does not fix the issue.

      It's worth noting I'm using Sketchup 19.3.252 on OSX.

      Thanks!

      posted in Plugins
      M
      modavi