@missy_x said:

@thomthom said:

You're looking to create brick walls where there bricks sticks out significantly from the mortar? You might want to use displacement then - given the view you posted earlier. If you enable Ambient Occlusion you'll enhance the effect in the mortar grooves.

I don't want the bricks to stick out that much really, but right now it looks like in one spot they stick out more than in the other spot. I'd like it to look the same.

Looking at that render, it seems the depth alternates due to indirect illumination on some walls but not others. So the differences are in fact accurate, and the shadow depth across all walls should not be identical.