finally figured it out. Looks like I'll need to do the Fleur in multiple sections and combine them together, but it is certainly coming along well.
However, Dukejazz, I would still like to see what you did, if you are willing.
finally figured it out. Looks like I'll need to do the Fleur in multiple sections and combine them together, but it is certainly coming along well.
However, Dukejazz, I would still like to see what you did, if you are willing.
For some reason, the Soap Skin Bubble won't work. It generates the grid skin, but it neither latches to the selected outlines, nor does it "inflate". I will have to look into the two plugins you mention, and see how well they are for a largely "flat" item, or if I just split it in half and mirror it over.
Here is the file. The one I'm working with is the white one, not the red one...the red one is the uncurved version if you need it.
Hello All,
I hope someone here might be able to help me out. I currently have a curved, but still flat, Fleur-de-lys that I'm trying to use as decoration/adornment on something I am designing (I won't say what here, at least not yet).
I would like to figure out how to give the Fleur-de-lys a 3D appearance, either with sharp edges or being kind of "bulging" (sorry if these aren't very descriptive. Can Anyone make any suggestions? Are there plugins that might help, perhaps by showing me a centerline for the object, or something else?
Any help would be greatly appreciated. I'm sure I'm just missing something.
only the left side huh?
Yup, works like a charm...thx
I've tried...unfortunately without luck.
The problem seems to be in the joint connector itself - I cannot get both the joint and the parent object to highlight at the same time, even when holding down the ctrl key.
Hi everyone,
I'm sure this question has been asked a dozen times before, so I'm sorry if I sound like a broken record...
I just downloaded sketchy physics today, and I've been having problems. I'm trying to create a box with a free-fall door on the bottom, but my hinges aren't working. I pulled up a tutorial, and tried to follow it, without success. I create my box, make it a group, and turn it into a static object. Then I create the door, and group it with a hinge. The problem is that, when I try to connect the hinge to the box (making the box the parent object), it doesn't work. Either the door (+ hinge) falls away, OR the entire thing falls away.
As far as I can tell, the joint connector isn't working properly.
Any help is greatly appreciated.