And did you had the options "Correct LDR textures" and "Correct RGB colors" checked on? Or did you imported alread gamma corrected images in sketchup. or none of the above?
Posts made by mattvanwyk
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RE: Full linear setup in Sketchup
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Full linear setup in Sketchup
Last week i've been searching the internet for a good answer on this but nothing helped.
Tutorials have been written for 3ds max but nothing for SU.I read up on Linear workflow and decided that i really wanted to give it a shot as it handles refl refr etc much more realistic.
As far as i know SU2016 in combo with Vray 2 is a linear setup, so all my inputs (jpg, png etc) should be gamma corrected before i insert them in the project for it to do the math correctly (correct me if i'm wrong here plz)In Vray we all know the color mapping options tab, but my question is: how should those settings be if i want to work truly linear inside sketchup/vray. Should i also make adjustments inside the SU preferences itself?
So far i've been using uncorrected jpg's as textures and used the Reinhard colormapping with 0.85 burn ratio but this is not true linear as far as i know...
Who can tell me how to setup SU and Vray to work fully linear?
Thanks you in advance!