Wow, thank you guys! I'm not used to such quick and helpful responses! I really appreciate it
As Gaieus suggested, I checked the import options, and ticking on Merge coplanar faces solved the problem. Also, when I exported the model from Maya, then to Max so I could save as .3ds, I didn't export the smoothing groups. When I went back and exported it correctly, this also solved the problem.
Thank you for your advice everyone, really appreciate it I can't wait to go crazy with this program, and this community is awesome. Have a great day guys!