@mirjman said:
here's a very easy way to do this:
draw a stray line anywhere select your component and the line at the same time use "flip along" to mirror on world axis delete strayis this what you are asking
I don't think so, mirjman, as that sounds like a simply a flipped, but not a mirroredobject, but adding the extra steps as described by Wo3Dan, i.e. making the original object and your "stray line" a new group, which will have its bounding box aligned to the axes, then using scale -1 worked just fine.
Thanks!
John