@sdmitch said:

@justsumguy said:

Thanx sdmitch, can you tell me a little of how you did that?

I used a couple of Ruby snippets. The first one gave the the Normal of the 'back' face.

The second one used that normal and a point on the 'front' face to define a plane. Then each vertex of the 'front' face was transformed so it was on that plane. This made the two faces parallel.

and as I look into that, I can see its way past my level for now πŸ˜„

Thank you much!!

P.S. my part is printing now and looking good πŸ˜„