@sdmitch said:
@justsumguy said:
Thanx sdmitch, can you tell me a little of how you did that?
I used a couple of Ruby snippets. The first one gave the the Normal of the 'back' face.
The second one used that normal and a point on the 'front' face to define a plane. Then each vertex of the 'front' face was transformed so it was on that plane. This made the two faces parallel.
and as I look into that, I can see its way past my level for now π
Thank you much!!
P.S. my part is printing now and looking good π