@pmiller said:
Your model file sizes seem extraordinary unless your models are super-detailed. Have you purged the models? Are you using texture images that are larger than 1024 x 1024 pixels?
my models are very detailed. what is purged models?? i am not using any images on the model.
@jean lemire said:
Hi Joe, hi folks.
Have you used components for repetitive elements. This is great file size reducer.
You can minimize geometry by using less segments for circles and arcs.
You may also consider using a lighter version of your buildings for the composite view. For example, if you modeled the interior, you may remove all that geometry to keep only an outer shell.
Just ideas.
Jean (Johnny) Lemire from Richelieu, Quebec, Canada.
i havnt used many components for repetitive elemnts. how do i make them components once they are made??? is that possible?? ive hardly used cirles / curves on my model. I have not modelled the interior it is just the exterior shell.
@unknownuser said:
Just a follow-along to what has been said already......I have seen models....many models, at around the 20 meg mark that could be reduced to as little as 2 meg. So there is the possibility of quite a huge gap between what is efficient and what is visually the same yet a real monster. There is much to learn about the efficient use of SU. To this day I am still discovering methods that cut my model size and increase model management capability.
HOW DO YOU DO THIS PLEASE HELP! gt adeadline soon