I like it, good job with all the renderings. A few comments I would suggest is the skyline (image 1). Do some post processing to make it not so much of a hard edge, or a waterfall. Also the building on the pier seems to need some structural reinforcement (Image 8), a building of that magnitude would not sit that easily on the existing pier. I would also put up a core inside the building (Image 5, where the stairwells and elevators are going to be) that way you cannot see all the way through the building. On image 13 I would add some people to make it look less vacant. On image 16 the car is floating along with the person walking. Image 04 in the atrium seems a little strange, mostly the placement of the people and the angles of them. Just a few comments to really make these awesome, I think you did a great job though!
Posts made by JHuman
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RE: Twisting 40 storeys Tower for Rio de Janeiro´s Mauá Pier
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RE: Now in Google Earth: 13-Year Old Students and Sketchup Cars
Great Job! Pretty good with the video production as well.
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RE: New work
Amazing! I checked out your website as well, you do great work. Quite inspiring for me I might add.
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RE: Choppy and jerky flythroughs
Exactly! Thanks, I have been using your animation tutorial and it works out now. Thanks!
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RE: Choppy and jerky flythroughs
Thanks biebel,
It does work, just ran a test on a schematic model. Takes a little backwards thinking. I have read that tutorial you directed me to yesterday but i read it a few more times and it started making a bit more sense. Thanks! -
RE: Choppy and jerky flythroughs
I have tried this, and bought the plugins, still cant figure it out 100% A lot of these plugins work great inside of SU, but not with VRAY, since it exports the images. I will keep testing...
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Choppy and jerky flythroughs
Does anyone know the best settings to get a nice smooth flythrough out of SU. I always have a problem when it gets to the page it looks like it hits a wall and bounces back, then continues on its way. I dont want our client to get scared. I am using VRAY to render the scenes. Anyone know the best way to keep a consistent height and speed, some of the RB's will do that but dont work with an external render.
Thanks!
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RE: Exporting Materials
Wow, that was simple enough, thanks for the tips!
Joe -
Exporting Materials
Is there a way to export all the materials to .jpgs, or some sort of image file from the model? I am trying to make some clip maps on a tree I downloaded but I cannot get the material off for the leaves. Any help would be great!