Stinkie,
Unless I'm barking up the wrong tree, it seems obvious to me that you're subverting architectural visualisation, your aim seems to be to create hyper-real images rather than photoreal, disturbing rather than flattering, rather than trying to emphasise architecture's hallowed intellectual place in the natural world by simulating naturalistic photography and materials you are emphasising just how un-natural and oppressive buildings can be (and usually are). Therefore the standard arch vis criticisms (modelling, materials, composition, lighting) don't really apply, or rather they are arguably inverted.
I'm not kidding when I say that I wouldn't change a single thing in either of the images in this topic: in the first the institutional colours, stark lighting, emitter reflection on the door and the glimpse of that wonderfully functional-and-yet-aesthetically-extraneous little downstand beam combine to create an image I would gladly pay to view printed at huge scale on photopaper on a gallery wall. The second image is perhaps a little more obvious, as the gaping void of the almost-seen room is more than a little reminiscent of horror movie semi-reveals, but I still love it. These two images make me want to scrap my current typical "make it look good" vis project and present my boss with an utterly depressing elevation with harsh lighting and no sign of life. Brilliant!
Keep posting this stuff, I love it.
Jackson