@BRODIE:
I am far too familiar with the cost/speed/quality triangle. It seems to be a fact of life in this field, where you try as hard as you can to stretch yourself to the three points, but never really making it. How do clients typically react when cutbacks on the job must be made? I'd assume they'd always be happy once they see the final product?
"What renderer are you using?"
Sketchup pro 8 and Podium v1.73 and v2. So far they're giving me very nice results (and the occassional headache as the project nears its end).
"How did come to a decision on a proposal?"
I talked to a couple of people, and figured out an average hourly wage between their suggestions. The client was asking for a maximum of billable hours, which I was able to estimate based upon other hours she was suggesting.
40 billable hours @ $50cdn = $2000 maximum.
"How much experience do you have with modeling? Rendering?"
I picked up Sketchup a few months before my 2 years Architectural Technologies program. This left me constantly a few steps ahead in the rendering department during classes. I picked up Podium partway through, and have been playing with it off and on.
Since starting at my Architectural firm, we've decided to start offering renders to our clients (for a price). I've constantly been needing to improve my game. So.. uh... 2 years with Sketchup, and 2 months of (serious) rendering for clients.
@Scottpara:
This storyboarding idea of yours sounds interesting. What happens during, say, the modeling phase when the client wants a whole new set of cabinets, after you built the current version from scratch?
I like the idea of swapping the CD for the cheque. That's the way I want to approach this job. After working in this field for a few months, I can already tell the clients will get pissy when I suggest they ACTUALLY have to PAY for work (not necessarily the current ones, but certainly future ones). How do you approach the topic, and what does your contract look like? Have you ever had to sue anybody for ignored payment?