That is FLIPPIN BRILLIANT
WOW
I so need to get 3DS MAX and Vray. I too love Vray4SU but cos of of SU limitations, I cant see how its ever going to be able too achieve Vegetation like that.
That is FLIPPIN BRILLIANT
WOW
I so need to get 3DS MAX and Vray. I too love Vray4SU but cos of of SU limitations, I cant see how its ever going to be able too achieve Vegetation like that.
BRILLIANT solo
Wish i could help you out with extra work.
Arrrrrr these slow times are just getting on my wick.
Thats how I believed it worked. But I maybe wrong
Great news that Vray 4 Rhino is that advanced. Still think that SU itself is the biggest draw back for Vray development.
But heres hoping
Great Start Richard.
I love differcult sites. Enjoy having to fit in to the environment.
@stefanq said:
I'll be following this, as I love australian architecture, BUT...that's not so steep, check this out, it could be worse:
http://www.dezeen.com/2011/07/25/holman-house-by-durbach-block-jaggers/
Stefanq
I too admire Australian Architecture. Check one of my Favorite practices. http://www.basearchitecture.com.au/index.php?page=gallery&id=46
@nomeradona said:
@holmes1977 said:
Unbelievable timing. Today's task was to attempt to do a Vray animation. I open up sketchucation for a browse and find this.
hi holmes, tell us what you think. The workflow was not actually mind. I just help this friend in putting the tutorial. but now I also would like to try it. I wish some of the other guys who did animation could give light on their workflow too.
Will do.
Unfortunately works BLOWN UP. So wont be able to attack it this week.
@rvdkruk said:
@holmes1977 said:
I got my grass texture from here http://www.turbosquid.com/FullPreview/Index.cfm/ID/240824
Expensive, but I use this material all the time. So it pays itself off.Hi, I'm on a quest for nice grass and impressed by yours! I noticed your grass texture already looks good in the raw render. How is that possible with the 1024x1024 texture size limitation in SU? What size is the turbosquid grass texture you used?
thanks in advance...
As far as I know........SU can import big-size JPEGs and retain the image internally, but displays 1024 x 1024 pixel image maximum. (Someone correct me if Im wrong)
The High Res grass material I use is 6144x6144 its about 22mb. Depending on how big I want my render. I reduce it in PS.
Through out my time using Vray. This has been my favorite tutorial. I use it's method for every exterior render I do.
Unbelievable timing. Today's task was to attempt to do a Vray animation. I open up sketchucation for a browse and find this.
Hi all
Im an Arch designer. I use vray to present my SU models to clients.
I have a photobucket account where I store all my work.
I just received a message on one of my pictures asking if it could be purchased
for advertising in some brochure. The picture in question was a just a self project.
So has no ties to any payed work.
Ive never dealt with this kind of thing. I realize that every country has its own
market value. I would just like any info on what I should be looking at in terms of
copyright etc. Or any advice would help.
WOW that second image is something special.
Hi Mate
Well done. Looking great. The over all lighting is great. You matched the render and photo so well.
Where are you from.....Oz?
WOW great model and render. Looks like you have loads of detail there.
Any chance of closer renders to see those rafters.
Anyone know what happen to the likes of Freeagent and Silvershadow?
I presume they moved to 3ds max and Vray. Anyone seen them around on other forums?
Always enjoyed seeing there work.
@radem205 said:
Thanks for your reply!
I've a few questions according to your beautiful ambience in your pictures (I hope you want to answer these questions):
- What kind of (color) adjustments have you applied in Photoshop to your model to get a cleaner and fresher coloring (there is a huge difference between your raw model and the final model)?
- What decides you to put some vegetations in Sketchup (like the plants between the fences) and putting the rest of the vegetations in the post-production phase (why didn't you put all of the vegetations in post-production?) ?
- I think you have put some images of trees in your model and makes them only visible in secondary to get some shadows, right?
- Did you use Ambient Occlusion in post-production to get a more realistic look?
- Did you use an hdri (if yes, can I get it somewhere?) or vraysun?
You understand that I'm impressed by the ambience of your work and I hope you can help me with these questions.
Thanks a lot!
Answers
1. I always tend to addd yellow and red into my image to give warmth in PS. By going to IMAGE-ADJUSTMENTS-COLOUR BALANCE. I also play with a combination of EXPOSURE, BRIGHTNESS and LEVELS.
2. I first made all the trees/plants into clipmaps/ components in my SU model. But I found that any clipmaps that were position where the sky was behind them, would ghost in the render. So the tree would have a faint white out line. So I now only use clipmaps where there is an object behind them. Like a house, fence etc. Hope this makes sense. So all trees which have sky behind them were included in PS.
3. Your totally right. I really like shadows.
4. I used Ambient Occlusion in the INDIRECT ILLUMINATION tab in Vray options. I use very low values. I think this is something people over use. I also like using a filter called HIGH PASS on a seperate blended layer in PS. This gives a sharpe result to your image.
5. I cant remember if I did or not. But here is a good source of free HDRI images http://vknt.be/free/skies/
I got my grass texture from here http://www.turbosquid.com/FullPreview/Index.cfm/ID/240824
Expensive, but I use this material all the time. So it pays itself off.