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    • RE: Is it possible to model this material in sketchup?

      @skaught said:

      too late. lol

      ๐Ÿ˜†

      posted in SketchUp Discussions
      G
      guzman tierno
    • RE: Is it possible to model this material in sketchup?

      I can imagine some improvements to the function but
      I didnt want to make things too involved.

      posted in SketchUp Discussions
      G
      guzman tierno
    • RE: SU models of George Hart's geometric sculptures

      you mean "soften/smooth edges" or some ruby ?

      posted in Gallery
      G
      guzman tierno
    • RE: SU models of George Hart's geometric sculptures

      @solo said:

      seems to be cropped to 500 pixels?

      This is getting really exciting and fun,
      really nice Solo !!

      I really like the light, seems the one in some of the renderings of your villages

      did you improve my pencils ? they look much nicer than the ones I drew

      yes, it's cropped, but in these cases I use "view image" from firefox menu
      to see the whole image, so no big problem

      posted in Gallery
      G
      guzman tierno
    • RE: SU models of George Hart's geometric sculptures

      Here goes another one ...

      This one is inspired by "Knot Structured"


      knot structured glass.skp


      not-structured.jpg

      posted in Gallery
      G
      guzman tierno
    • RE: SU models of George Hart's geometric sculptures

      @cosycat said:

      This is just a preview - so a few artifacts

      wow cosycat
      that's so awesome !!

      ๐Ÿ˜ฎ

      posted in Gallery
      G
      guzman tierno
    • RE: SU models of George Hart's geometric sculptures

      @rustyshack said:

      Cagework, rendered in Artlantis, which is not really meant for this kind of thing

      Thanks, nice work, ๐Ÿ˜„
      btw what is Artlantis meant for ?

      ehaflett, thanks, it's fun to share ...

      posted in Gallery
      G
      guzman tierno
    • RE: Graphics card problem ??

      Thanks so much for your help,

      I'll try with Windows safe mode on Saturday, 'cause I wont be at work tommorrow.
      I'll tell you if it does work,

      thx,
      guz.

      posted in Hardware
      G
      guzman tierno
    • RE: Graphics card problem ??

      That could be a good solution,
      is it difficult to mount the graphic cards ?
      are they expensive ?

      Thank's a lot,
      I didnt know how to face this problem,

      posted in Hardware
      G
      guzman tierno
    • RE: Is it possible to model this material in sketchup?

      Your material may be approximated as the sum of two types of waves, the big ones and the tiny ones.
      The big ones are a sin function, while the small ones have some cusps.
      I wrote a formula for your material:

      z = ( ((x-floor(x))*2 - 1)^2 - 1 )/3 + 1 * sin(x/2 - y/6)

      it reproduces the dunes of your material,

      you can have a look at the result in the image or by going to
      http://www.archimy.com/ and pasting the code

      
      tmin = -12
      tmax = 12
      tgrid = 2000
      
      x = t
      z = ( ((t-floor(t))*2-1)^2 - 1 )/3 + 1 * sin(t/2 - y/6) 
      
      

      ["Floor" stands for the "bigger integer number less than"]

      You can change the numbers to tune the result:
      z = ( ((t-floor(t))*2-1)^2 - 1)/3 + sin(x/2 - y/6) * 1

      y/6 -> change the 6 to change the angle between waves
      ( ((t-floor(t))*2-1)^2 - 1)/3 -> change the 3 to change small waves height
      1 * sin(x/2 - y/6) -> change the 1 to change big waves height
      x/2 -> change the 2 to change the ratio between small and big waves

      You're allowed to use decimal numbers.

      I dont know how to draw a graph in SU.

      Hope this helps.


      dunes.jpg

      posted in SketchUp Discussions
      G
      guzman tierno
    • RE: Graphics card problem ??

      I hope to find a solution 'cause otherwise I wont be able to make my (middle school) students use Sketchup
      and that would be very sad,

      posted in Hardware
      G
      guzman tierno
    • RE: SU models of George Hart's geometric sculptures

      Modifications, variations, new creations, renderings, ... are welcome.

      Here's a model that somehow shows how to build the "Cagework_1":


      cagework_1_construction.skp


      cagework_1_construction.jpg

      posted in Gallery
      G
      guzman tierno
    • RE: SU models of George Hart's geometric sculptures

      @linea said:

      Guzman, I like these.

      You might enjoy the 3d app Groboto if you don't already know about it.

      favicon

      (www.groboto.com)

      Thanks,

      I installed and played a bit with Groboto.
      It's interesting but the results are too random for my taste, I'm more interested in structures than artistic sculpture.

      posted in Gallery
      G
      guzman tierno
    • RE: Graphics card problem ??

      @sketch3d.de said:

      run XP in safe mode

      Thanks Norbert,

      I'll try that.

      posted in Hardware
      G
      guzman tierno
    • RE: Sketchup alle medie

      Grazie Matteo ๐Ÿ˜„

      posted in Italiano
      G
      guzman tierno
    • RE: SU models of George Hart's geometric sculptures

      I hope you dont mind if I post more of them.
      So here are two more.
      Images and models.

      I'll improve pencils in the next version, to make them more realistic.

      George Hart's scupltures:
      72pencils
      cagework1


      72pencils.skp


      Cagework_1b.skp


      72pencils.jpg


      cagework_1b.jpg

      posted in Gallery
      G
      guzman tierno
    • RE: SU models of George Hart's geometric sculptures

      @solo said:

      I hope you do not mind me running a fast render.

      Wow !!!

      that's fantastic,
      what did you use ?

      thanks a lot.

      posted in Gallery
      G
      guzman tierno
    • SU models of George Hart's geometric sculptures

      I'm having fun creating the SU models of George Hart's Geometric Sculptures:
      here's one of his works, Bathysphere
      here's the complete list

      Here's my model of the "Bathysphere".
      It's really fun building these models with components.
      It may be interesting to render it but I never used renders yet.

      I also added the skp model.


      bathysphere.jpg


      bathysphere.skp

      posted in Gallery
      G
      guzman tierno
    • RE: Graphics card problem ??

      @solo said:

      It should work, you may need to turn off 'accelerated graphics' to 'software' in preferences.... if you can get SU to actually start.

      Thanks Solo,
      the problem is I cant get su to start, it freezes at startup without showing the menu bar.

      Is there any way to set preferences from a command line ?

      thanks.

      posted in Hardware
      G
      guzman tierno
    • RE: Graphics card problem ??

      @solo said:

      I suspect that may indeed be the issue, what operating system are you using?

      XP, sp 2
      AMD sempron

      @solo said:

      I believe your systems run on a North bridge Via mobo, with integrated graphics right?

      I dont know, how can I check that ?

      [igp actually stands for integrated graphics processor]

      thanks

      posted in Hardware
      G
      guzman tierno
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