My simple question has spawned a very interesting, and informative, discussion.
My primary use for Sketchup is to create objects which I can then import into Bryce. The objects can be created using other programs, but I find I can create them quicker using Sketchup.
It was good someone brought files sizes, because large files can help to increase render times in Bryce. I also have to be mindful when applying material in Bryce because sometimes a object, which was created in parts, doesn't import into Bryce with those same individual parts. So it is necessary to make sure when an entity is made a component, or group, they import into Bryce the same. Which isn't something which has been previously brought up.
Whether an entity is created as a component or group, it must also be taken into consideration if the model is likely to be imported/used in another 3D program. Because I'm only able to afford the free version of Sketchup, exporting using .dae enables me to import the same into Bryce because Sketchup.dae format is listed in Bryce's import list. And so far, my creations have imported into Bryce with only minor modifications. And yes, I know about the Object exporter plug-in, but it's use has caused me problems when importing into Bryce. But is this the case for other 3D programs? I use few others, so I don't know. Yet, this too much be considered.