Perhaps developers intend only 1-2 cameras, using without intersecting its FOV volumes. And if you want to set the foreshortening you use scenes. Who knows..)
Few years ago I've worked with Torque3D game engine (TorqueGameEngine - TGE in past). The point I want emphasize - their forum is common for the developers of engine itself and the developers who are working with it. So you can ask a question directly to a person who wrote blocks of code you are interested in! As far as I know it's not widely-spread policy, but when we are speaking about rather complex products as 3D-renders, different engines and so on - it is sometimes invaluable.