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    FZSarasota

    @FZSarasota

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    Latest posts made by FZSarasota

    • RE: BugSplat with FredoScale Radial bending in SU2017

      *"Terry,

      I actually know where the problem is. It comes from from a change of behavior of the API in SU2017.
      There is no simple solution because the change in SU2017 is itself inconsistent and makes things artificially complex vs. SU2016 and previous versions.

      Although I have a workaround fix for this, I am waiting on the Sketchup team on what they plan to do about it.

      Fredo"*

      Hey Fredo,

       I figured as much, SU2017 has caused bugs with many other plugin Devs too... I'm not worried though, I'll use Lightwave or MAX to create simple/complex curves and Export/Import .obj/.3ds objects into SU2017 (an extra 3 steps, but hardly worth whining about).
      

      I agree with ya, wait and see if Sketchup's Team fixes the API issue (It'll save you development time to focus on things more important). πŸ˜‰

      -Terry

      posted in Plugins
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      FZSarasota
    • RE: [Plugin] Mirror

      Thanks, I'll grab the new version now...

      posted in Plugins
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      FZSarasota
    • RE: [Plugin][$] FredoScale - v3.6a - 01 Apr 24

      Hi Fredo,

      EDIT: I moved this message over to this thread (sorry for the mis-post).

      http://sketchucation.com/forums/viewtopic.php?f=323%26amp;t=66489

      -Terry

      posted in Plugins
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      FZSarasota
    • RE: [Plugin][$] FredoScale - v3.6a - 01 Apr 24

      Hi Fredo,

      EDIT: I moved this post over to the thread you linked in last reply.

      http://sketchucation.com/forums/viewtopic.php?f=323%26amp;t=66489

      -Terry

      posted in Plugins
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      FZSarasota
    • RE: BugSplat with FredoScale Radial bending in SU2017

      This plugin is "really" nice (not that any of the others you've developed are any less). I've installed it SU2017... Ok, almost everything works... If I activate the "radial bend" function more than once, It will crash SU2017.

      Note: It preforms a single bend (a rectangle with bend point half way up). That works great, however, if I try a second bend on same object (say one foot above last bend point) it will dump me out (crash, sketchup's send error report screen). This occurs regardless if you perform the function consecutively, or, it performed second time after object was deselected (after first bend) then applying a second bend (poof). Possible geometry issues, coplanar polys?

      Oh well, I won't complain... All of the other tools work, and, the other plugins you've developed work like a charm, and that's what counts!!! I don't think it's an issue with the plugin, after all, It's listed as compatible with 2016 (so 2017 must be buggering something up).... I'll just use LW or MAX for now to perform complex bends and Import OBJ into SU.

      Anyway, thank you so very much Fredo. You're hard work is greatly appreciated!

      -Terry

      PS: SYSTEM SPECS

      sorry... I forgot to post my System Spec/O.S. and other information (oops).

      MB: [System 1: EVGA X58-SLI]-[System 2: Asus Sabertooth].
      RAM: [System 1: 12 gigs]-[System 2: 64 gigs].
      VID: [System 1: EVGA 1060sc]-[System 2: EVGA GTX980].
      OS: Windows 7 pro 64x on both systems.

      Sketchup Version:2017

      **Note:**Win-7-64x is updated on both systems with latest service packs and other libs. Running latest Nvidia drivers. Only system #1 has virus software installed (Bitdefender). The other system (2) is offline, no virus software needed... Both systems run lean (no unessasary software running in BG, only sketchup, VFX, 3D, and DAW software installed).

      This issue occurs on both systems, I even tried it on old XP machine with same results. OK, I'm off to work, have a great weekend. Thanks again Fredo....

      -Terry

      posted in Plugins
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      FZSarasota
    • RE: [Plugin][$] FredoScale - v3.6a - 01 Apr 24

      Thanks for the heads up, I'll go to that thread... Don't worry Fredo, all the other tools in the plugin work Great! I'll grab the fix whenever you release it (take your time, wink) 😎

      -Terry

      PS: I moved the last two posts over to the thread you listed.....

      posted in Plugins
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      FZSarasota
    • RE: [Plugin][$] Tools On Surface - v2.6a - 01 Apr 24

      Ok, Just tested it on SU2017, works great (found no bug splats so far). To have more control over primitives in SU isn't only a major time saver, but a necessity most of the time. Yea, I'm new to SU (came over from the VFX industry, modeling with different packages -LW, Maya, MAX, etc...). Don't get me wrong, SU is wonderful, but some it's tools are a bit lacking (user control wise) IMHO... Sure, SU is geared towards a different market (I get it).

      That being said, I'm really glad you (and others) have taken the time to develop these plugins & tool sets that improve upon SU's functionality.

      So far I've DL'ed and installed 3 of you're plugins (will DL all of them this weekend).

      Joint Push Pull.
      RoundCorner.
      Tools On Surface.

      All are doing their thing in ver.2017 without issues

      Thanks again,

      -Terry

      posted in Plugins
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      FZSarasota
    • RE: [Plugin][$] RoundCorner - v3.4a - 31 Mar 24

      I just tested it in 2017, Works Great!!! Thanks for the plugin, saves me a lot of time working in SU2017.

      -Terry

      posted in Plugins
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      FZSarasota
    • RE: [Plugin] Mirror

      Coming from the VFX community, the Mirror Object/Face tool is common across all 3D packages (be it Lightwave, Max, Maya, Etc...). I found it bizarre the SU doesn't have this native function (weird). You really miss the "Mirror Tool" when hopping into a packages that don't offer it.

      Thank you for you're development time and great little plugin, and, preventing me from loosing my mind, because I'm soooo used to having this tool!

      Works great in SU2017, does what it claims (simple and sweet). Wink....

      -Terry

      posted in Plugins
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      FZSarasota