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    • RE: [Plugin] FredoTools::ElementStats - v1.0a - 10 Jan 15

      Great plugin!
      Now it works perfectly.
      Thank you fredo.

      Ferrie

      posted in Plugins
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      Ferrie
    • RE: [Plugin] FredoTools::ElementStats - v1.0a - 10 Jan 15

      Fredo, nice plugin, but I tried to launch and appears an error popup message, so I can't check on your plugin. Never had a problem with yours, and this is the first one, I imagine it must be in preliminary status as you indicate in "Release Notes" (initial public release).
      I use GSU8Pro and Windows7
      I receive this message.

      caption490.jpg

      Do you have any idea of what or where could be the problem? 😒

      Anyway I love your plugins

      posted in Plugins
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      Ferrie
    • RE: [REQ] Rotation Plugin

      Well, yes πŸ˜„ that's what I was looking for!
      Thank you Jeff, and thank you Sdmitch! πŸ˜„ now I tried and I got it! wow.
      Well, also thank you very much to all other suggestions.
      I also tried the TIG's Freerotate plugin. I remembered that I already used that but it was too complicated to get the axis, i don't know if it's my computer but before it appears that sphere of guides to define the rotation it delays quite alot, I don't know if before it appears the program calculates so many things, but it slows down a bit. In my computer I need to wait about 5 secons before I can manipulate the component/object or even to toggle to axis rotation I also have to wait a bit, but maybe it's in my computer which is a bit old. I'll keep this plugin for when I change computer which I cannot afford yet. You know... crisis problem.
      Well, I tell you guys, by now... you solved my problem so you know, one said that you can never go to sleep without learning something new.
      I'm much happier now. πŸ˜„
      I really aprreciate all your suggestions and advices.

      Ferrie

      posted in Plugins
      F
      Ferrie
    • RE: [REQ] Rotation Plugin

      Hello again,

      @unknownuser said:

      Any vector or axis would be perpendicular to a point wouldn' it? Do you mean you would want the selected point to be the origin of the rotation around the X, Y, or Z axis?

      Yes, maybe I didn't express correctly or I confused a little bit.
      For example, imagine an object wich is not simetric (an "elbow tube" for example) and I want to rotate from the center of one of the ends. I defined a center guide point from where I should rotate (which is not the center of the component/object), this point is only a reference for me, to make easier the work to join with other elements of the complete design.
      So in my case I should create a line from that point, and then... really "try" to find some face to rotate from. Because if I look front view of that "elbow" surely I'll take a reference of face from the turn.
      I didn't try the new fredo6 tool for rotating with a inference point, but i'm not sure if I would really get the goal. I think that Fredo should think about that possibility to his big plugin (some part of the fredoscale plugin, I think it is).

      Sorry for my explanations, I try to explain it coz I don't know how to do to put an example, a little animation as I saw other users do to show their examples. That's why I try to explain as much as I can. Even though I don't know if I can express my idea. πŸ˜•

      @unknownuser said:

      Look at 'FreeRotate' - it has two 'modes', you pick the origin and the rotation ?

      Ok, TIG, I'll check this

      posted in Plugins
      F
      Ferrie
    • [REQ] Rotation Plugin

      Hello, I don't know if it's here where I should place this post, but i'd be interested in some tool to rotate.
      It's very simple, and I don't know if it's already created or not.
      What I need is.. given a component or a group, to rotate it in fixed axes X,Y or Z from a picked point in the object (no need to be the origin defined for the group/component). Because when I want to rotate an object which has no plane faces it's very difficult to rotate in the x, y or z axis (the default SU protactor usually turns black or it turns the center or the gizmo face, so I'm not rotating as I would like, coz then usually I have to align with the other objects in the model). So I would save me alot of time if I found a tool for this.
      In other words, I would like that the rotation was perpendicular to a point (an not normal to a face), coz sometimes it's quite boring to try to find a plane face in the model just for the rotation tool gets a plane reference and turns red, green or blue.
      I've been searching a plugin for this but I didn't accomplish my requirements with what I found.
      Or if anyone could give me a simple code for this, so I could use it as a plugin...

      Somebody could help, please?
      Thank you in advance.

      posted in Plugins
      F
      Ferrie
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