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    ericdjohn

    @ericdjohn

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    SketchUp version 2026
    Operating System Mac
    Knowledge of SketchUp Beginner
    What do you use Sketchup for? product design
    Location TX

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    Best posts made by ericdjohn

    • RE: MOVEMENT THROUGH MACHINE

      Screenshot 2026-06-02 at 9.33.20 AM.png

      posted in Animator Beta
      E
      ericdjohn
    • MOVEMENT THROUGH MACHINE

      Re: [Tutorial] Animator Quick Start
      Subject: Animator (Fredo6) – Simple Beam Movement Through Machine Animation
      Hello everyone,
      I'm new to Animator by Fredo6 and am trying to create a very simple industrial animation for sales training purposes.
      I have a SketchUp model of a glulam beam sanding machine. The machine itself remains stationary, and I simply want to animate a glulam beam moving through the machine.
      My objective is:
      Beam starts at the machine entrance.
      Beam moves through the machine.
      Beam exits the machine.
      Eventually I would like to rotate the beam 90° or 180° and run it through again to demonstrate different sanding processes.
      The beam is a separate SketchUp Group and can be selected independently from the machine.
      So far I have:

      • Installed LibFredo6
      • Installed Animator v4.6a
      • Created a new film
      • Opened the Clip Editor and Positioner tools
      • Selected the beam group

      However, I cannot determine the correct workflow to create the first movement animation.
      When I open Positioner → Manage Positioners and click "Save current position as...", nothing appears to happen. No position is created and no prompt appears.
      What is the correct sequence of steps to:

      • Register the beam as an animated object (actor?)
      • Create a starting position
      • Create an ending position
      • Animate the beam moving from Point A to Point B
      • Preview and export the animation

      I am not trying to animate machinery, cameras, or complex assemblies. I simply need a beam to travel through a stationary machine.
      If anyone has a step-by-step example for moving a single group/component through a model using Animator v4.6a, I would greatly appreciate the help.
      Thank you.

      posted in Animator Beta
      E
      ericdjohn
    • RE: MOVEMENT THROUGH MACHINE

      Thank you, but how do you select the object to move

      posted in Animator Beta
      E
      ericdjohn

    Latest posts made by ericdjohn

    • RE: MOVEMENT THROUGH MACHINE

      I seem to be having problems making a MP4... probably doing something wrong. Is there an easy process?

      posted in Animator Beta
      E
      ericdjohn
    • RE: MOVEMENT THROUGH MACHINE

      got it thanks

      posted in Animator Beta
      E
      ericdjohn
    • RE: MOVEMENT THROUGH MACHINE

      Thank you, but how do you select the object to move

      posted in Animator Beta
      E
      ericdjohn
    • RE: MOVEMENT THROUGH MACHINE

      Screenshot 2026-06-02 at 9.33.20 AM.png

      posted in Animator Beta
      E
      ericdjohn
    • MOVEMENT THROUGH MACHINE

      Re: [Tutorial] Animator Quick Start
      Subject: Animator (Fredo6) – Simple Beam Movement Through Machine Animation
      Hello everyone,
      I'm new to Animator by Fredo6 and am trying to create a very simple industrial animation for sales training purposes.
      I have a SketchUp model of a glulam beam sanding machine. The machine itself remains stationary, and I simply want to animate a glulam beam moving through the machine.
      My objective is:
      Beam starts at the machine entrance.
      Beam moves through the machine.
      Beam exits the machine.
      Eventually I would like to rotate the beam 90° or 180° and run it through again to demonstrate different sanding processes.
      The beam is a separate SketchUp Group and can be selected independently from the machine.
      So far I have:

      • Installed LibFredo6
      • Installed Animator v4.6a
      • Created a new film
      • Opened the Clip Editor and Positioner tools
      • Selected the beam group

      However, I cannot determine the correct workflow to create the first movement animation.
      When I open Positioner → Manage Positioners and click "Save current position as...", nothing appears to happen. No position is created and no prompt appears.
      What is the correct sequence of steps to:

      • Register the beam as an animated object (actor?)
      • Create a starting position
      • Create an ending position
      • Animate the beam moving from Point A to Point B
      • Preview and export the animation

      I am not trying to animate machinery, cameras, or complex assemblies. I simply need a beam to travel through a stationary machine.
      If anyone has a step-by-step example for moving a single group/component through a model using Animator v4.6a, I would greatly appreciate the help.
      Thank you.

      posted in Animator Beta
      E
      ericdjohn