The default material is 'nil'.
So face.material=nil makes face have no material
and face.back_material=nil makes face have no back material
You can get the color used for the two types of default face material from
model.rendering_options["FaceFrontColor"]
and
model.rendering_options["FaceBackColor"]
which both return a Color object, you can then get its RGB values in the normal way etc...
You can also set these vales to a new color with []=
🤓