Thanks for the anwsers and for the models you created. I think i should look at some tutorials, i still dont quite get it.
@rich o brien said:
I would move the barrels upwards to make the intersection between those and the frame more pronounced.
[attachment=2:otxhknck]<!-- ia2 -->solid.skp<!-- ia2 -->[/attachment:otxhknck]
The bottom part is now solid but some details are gone. To be exact the top baems of the frame were actually combined from one short (3 meters) and one long (6 meters) beam. Is it possible to have a solid where these two are still independent like the top and bottom beams of the frame?
@frederik said:
Here's a version of your model, where the parts are grouped and where possible, made into components...
Notice how small it is in size (byte-wise) compared to the original model...
Thank you too for the trouble.
But i cant still get the whole object into one solid. Am i missing something?
I see that the mistake I made was that if i wanted to add something i drew a rectangle on an existing object and then pulled it out. If i now try to do the same in an empty enviroment i see that it does not remain solid. I probably should have drawn every solid piece seperately and then use "outer shell" to combine them. But i feel like there should be a way to make a solid out if with the previously mentioned way.
For example if i draw a solid cube (attached image 1) and then draw a rectangle on it and pull it out (attached image 2) is it possible to make that into a solid? Or the only way to make it into a solid is to draw the second cube as a seperate solid and then merge them together?
