sketchucation logo sketchucation
    • Login
    1. Home
    2. djengle513
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
    D
    Offline
    • Profile
    • Following 0
    • Followers 0
    • Topics 0
    • Posts 2
    • Groups 1

    djengle513

    @djengle513

    0
    Reputation
    1
    Profile views
    2
    Posts
    0
    Followers
    0
    Following
    Joined
    Last Online

    djengle513 Unfollow Follow
    registered-users

    Latest posts made by djengle513

    • RE: [Plugin] Super Drape

      Thanks TIG! Because of the workflow I'm adhering to I'm using one foot steps to represent grade at topo lines and modeling a huge area of downtown Milwaukee. To paint the thousands of vertical faces to match it's surrounding color I felt would have taken me a lot longer than flattening the topo, super draping the street/sidewalk materials and then using Fredo's tool to push pull multiple selections at once. This way I just followed the topo lines and selected all faces within each level and boom, vertical faces paint themselves! Thanks again for your help and this amazing plugin!!

      posted in Plugins
      D
      djengle513
    • RE: [Plugin] Super Drape

      For the last couple days now I've been messing with this to try and get this to work with no luck UNTIL I finally realized all the faces were oriented backwards 😠 now that i've gotten passed that setback I've encountered a few more issues and was wondering if I'm doing something wrong still or if SuperDrape isn't capable of doing what I'm looking for. Long story short instead of having a topography mesh or skin I flattened the topo lines, closed the faces, and pulled them all up in 1 foot increments to graphically represent grade. Now here's the issue, when I superdrape my streets/pavements/materials unto the topo group 1) the lines don't drape down the vertical faces like they would if I was using regular drape tool and 2) the materials don't drape down the vertical faces either.

      Can anyone help?! I'd rather not flatten the topo group back to a plane and superdrape but the more I mess with it the more it seems that's the best solution. The issue there being the extra hundreds of faces draping the streets onto the topo will create when i go to pull them up in 1 foot increments again. Hence why I was hoping to make the topo, then make the flat streets with materials, and combine them in one easy step. otherwise I'm either spending a bunch of time painting all the verticals or re-pulling all the topo faces.

      posted in Plugins
      D
      djengle513