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    • RE: New: HouseBuilder metric 1.2 (customizable)

      SORRY all for the inconvenience (related to icons) 😳
      I think I've got the solution: for an unknown reason scrambled extension code doesn't seem to work OK on some platforms (wether PC or Mac).
      I'll publish in a few hours a "non-scrambled" main script to replace the 'offender'.
      Regards,

      posted in Plugins
      Didier BurD
      Didier Bur
    • RE: New: HouseBuilder metric 1.2 (customizable)

      What's going on with these icons
      ❓
      Still searching.
      Anyone has my layer manager script with similar problems ???

      posted in Plugins
      Didier BurD
      Didier Bur
    • RE: New: HouseBuilder metric 1.2 (customizable)

      Hi all,
      I've released a new set of icons at the depositary (same post than the main prog).
      Tell me if this one works for you πŸ˜’
      Reagards,

      posted in Plugins
      Didier BurD
      Didier Bur
    • RE: New: HouseBuilder metric 1.2 (customizable)

      Hi Kmead,

      @unknownuser said:

      I run on Mac OSX so that may be some part of the issue

      That's true, but my fault 😳
      The text file "housebuilder_section.txt" is loaded from a path which is hard-coded and I suppose it is different on PC and Mac.
      What the program does is that it searches the SU executable and it adds "Plugins/HouseBuilder" to the path
      of the exe to find the text file.
      What is the absolute path by default to the SU executable on a Mac ?
      And what is the relative path of the HouseBuilder folder ?
      Thanks for helping me to fix this problem.

      posted in Plugins
      Didier BurD
      Didier Bur
    • RE: New: HouseBuilder metric 1.2 (customizable)

      😳 😳
      Edited. Thanx for pointing out.

      posted in Plugins
      Didier BurD
      Didier Bur
    • New: HouseBuilder metric 1.2 (customizable)

      Hi all,

      Juju requested a version of HouseBuilder to handle metric sections used in South Africa.

      I've just uploaded at the depositary a new version of the HouseBuilder package.
      Here it is: http://www.sketchucation.com/forums/scf/viewtopic.php?f=153&t=1518
      This version 1.2 can load customized lumber sections from an external file, so everybody can input its own used sections. πŸ˜‰
      Unzip in Plugins folder and please READ readme.txt ❗

      Have fun,

      posted in Plugins
      Didier BurD
      Didier Bur
    • RE: Anyone able to write 3D XML importer?

      Gaieus,
      Kerkythea loads XML files format (among others) but has its own set of objects and parameters. SU2KT reads all the SU model geometry and settings (sun,cameras...) and roughly converts them to what is most a sort of "Kerky's XML". So this will not be similar with "3D for all" XML, IMHO. Will look further into it. 😎
      Cheers,

      posted in Developers' Forum
      Didier BurD
      Didier Bur
    • RE: Anyone able to write 3D XML importer?

      Hi,
      Maybe I'll give this one a try, if it is of some interest. I have developed several exporters so far, one of them for a private company which wanted to handle 3D laser scanner, bluetooth devices and XML files (soory for rusty english 😳 ).
      I have used REXML to achieve this and must say that it was quite easy. So if 3DXML is a sort of XML clone, maybe it could be done.
      I'll check Dassault's site and make my mind (I'll have some easyness to understand the docs if they're in french πŸ˜‰ .
      Wait and see.

      posted in Developers' Forum
      Didier BurD
      Didier Bur
    • RE: Vector.angle_between() -- Direction?

      OK OK OK 😳
      Thanks for answering., have a nice day πŸ˜›

      posted in Developers' Forum
      Didier BurD
      Didier Bur
    • RE: Vector.angle_between() -- Direction?

      Where's this gem, Rick ? I don't see it at smustard 😲

      posted in Developers' Forum
      Didier BurD
      Didier Bur
    • RE: Vector.angle_between() -- Direction?

      The angle_between method returns a value between 0 and PI, so 270° is the same for it than PI/2 😒
      This is really a weird way of returning angle IMHO 8O
      Nobody knows (at least not me) why 'they' coded this that way.
      I'm afraid you'll have to test the two vectors to know in which trigonometric quadrant (0Β°->90Β°,90Β°->180Β°,180Β°->270Β°,270Β°->360Β°) they are, to get the "real" angle between them.
      But perhaps you could also use this:
      your_component_instance.transformation.yaxis = your_angle
      Hope this helps πŸ˜•

      posted in Developers' Forum
      Didier BurD
      Didier Bur
    • RE: New script or know of a script like this???

      Hi,

      @unknownuser said:

      if i can re-pay you some how let me know

      Simple: please send a credit transfer of Euros 100.000 and we'll be good friends. πŸ˜†

      posted in Plugins
      Didier BurD
      Didier Bur
    • RE: New script or know of a script like this???

      Hi,
      Never tried it with V6 πŸ˜• , but the script exists for v5.
      Download ADO.zip at my site, Files-Converters-Misc section.
      Regards

      posted in Plugins
      Didier BurD
      Didier Bur
    • RE: REQUEST (perhaps needs another subsection?)

      Done (see depository). I hope it's the right script. 😳

      posted in Plugins
      Didier BurD
      Didier Bur
    • RE: New Ruby Scripts Depository forum

      Hi Alex,
      My site (see sig) is also a good place to find all free scripts that have been published since 2004.
      No advertising and such πŸ˜‰

      posted in Plugins
      Didier BurD
      Didier Bur
    • RE: Housebuilder ruby script

      Ok Juju,
      It's a matter of hours or days...
      Tomorrow maybe, if I can get it to work OK with these fu***g 😑 PNG icons that sometimes don't display correctly on some machines (still don't know why, maybe I'll provide Gif's instead).
      Regards,

      posted in Plugins
      Didier BurD
      Didier Bur
    • RE: Housebuilder ruby script

      Juju,

      Last version at my site, because I made the metric version myself.
      If you want another sections, you would have to give them to me and I will implement them because they are "hard-coded" in some way.
      Cheers,

      posted in Plugins
      Didier BurD
      Didier Bur
    • RE: [Plugin] Align 2d

      Hi TIG,
      I see that you're online now and I've got a small problem:

      Rotating groups/components work with this attached version EXCEPT with Y match, and I don' know why. Can you have a look at it ?
      Thanks in advance.


      align_2D.zip

      posted in Plugins
      Didier BurD
      Didier Bur
    • RE: [Plugin] Align 2d

      Coen,
      NO, I cannot upload a rb file 😒
      Here is the zip instead 😎


      align_2D.zip

      posted in Plugins
      Didier BurD
      Didier Bur
    • RE: [Plugin] Align 2d

      Here is an update with some fixes, thanks to TIG for pointing out.
      All alignments are now done regardless of altitudes of selected groups/components.
      It also checks for impossible alignments, for instance aligning vertically along a line which is parallel to Y axis is not allowed. πŸ˜‰

      posted in Plugins
      Didier BurD
      Didier Bur
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