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    delchrys

    @delchrys

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    Latest posts made by delchrys

    • RE: MSPhysics 1.0.3 (16 October 2017)

      @anton_s said:

      Hello, Bert,

      And yes, that is possible. I will upload your model with such features tomorrow.

      Regards,
      Anton

      Wow, that would be great. I'm still trying to inderstand which of the items should be placed within a group and which ones outside the group. Slowly getting there.

      posted in Plugins
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      delchrys
    • RE: MSPhysics 1.0.3 (16 October 2017)

      Anton,
      I have another question.
      I made my animation by exporting to multiple jpg's with the msphysics plugin.
      I also created some scenes for zooming in on the parts also exported them to jpg's.
      With makeavi I then combined the two exported still sets to create a movie.
      So that's working now.
      Ultimately I want an overview of the instalation with a bit of walking around. Then fly in the gripper tool. See it attach to the pipe by closing the gripper and putting in the pin. Then rotating it with the msphysics animation. Then zooming out to overview.
      So I was guessing to use a dynamic component in the scenes and activating it by clicking on the parts. But unfortunately the dynamic parts won't work in de scรจne builder.
      So how am I going to accomplish this?

      Can I create some more hinges and actions in msphysics. For instance a slider to push the upper pin in and out and another hinge for turning the gripper around the bottom pin?
      This way I must use some of the same hinges for different purposes. Is that even possible? Maybe I can use servo motors. And trigger them by button presses.
      Hope you can help me out a bit. Really like to make a nice animation altogether.

      Kind regards Bert Broek.

      posted in Plugins
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      delchrys
    • RE: MSPhysics 1.0.3 (16 October 2017)

      Little update


      almost final 2016 complete2.skp

      posted in Plugins
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      delchrys
    • RE: MSPhysics 1.0.3 (16 October 2017)

      @anton_s said:

      So, for a circle/arcs, you right click on them and select "Find Center".

      So i kind of remodelled a bit, but can't seem to understand why the pipe continues to rotate even when the grippers are open. It kind of get momentum because of the rotation, how can i stop that. So when the cylinder moves back, the grippers open and let go of the pipe and it stands still.
      Made the body static because it will be connected with the other wrench, so that only the gripper head rotates.
      Did i do the pipe right by giving him a plane joint and only allow it to rotate???
      I don't want it to move in any other direction then rotating caused by the grippers.
      Should i accomplish this all by adding friction or is there a simple workaround?
      I doesn't have to be Physics Law proof but only look right.

      A lot of questions but getting there ๐Ÿ˜

      PS is ther a plugin for SU2016 to import 2017 files or a simple converter??? I cannot install 2017 at work due to lack of administrative rights ๐Ÿ˜ก


      almost final.skp

      posted in Plugins
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      delchrys
    • RE: MSPhysics 1.0.3 (16 October 2017)

      Does someone have any advise in rendering for sketchup?
      Preferably free??
      Like to render some things when i'm done, needs to look good ๐Ÿ˜„

      posted in Plugins
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      delchrys
    • RE: MSPhysics 1.0.3 (16 October 2017)

      Ah thanks you didn't know that option. Also downloaded pointtool plugin. Tonight in my nightshift I'm going to draw some more of the model to make a nice overview to show at work. Really loving this msphysics plugin. Possibilities are almost endless

      posted in Plugins
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      delchrys
    • RE: MSPhysics 1.0.3 (16 October 2017)

      Anton?
      How do you make the guide points?

      posted in Plugins
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      delchrys
    • RE: MSPhysics 1.0.3 (16 October 2017)

      Hi Anton,

      thanks you are the greatest. Now i'm going to figure out all the joints and combinations of groups so i can figure how you do it.
      Also i'm adding a other wrench that is holdng the other end of the pipe.
      Then i hope it will loosen like i need it to.
      Keep you update!!!

      posted in Plugins
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      delchrys
    • RE: MSPhysics 1.0.3 (16 October 2017)

      Almost ready Anton,
      now i only need to get it moving a bit further.
      If the two green half circles meet each other and the cyclinder moves further, the whole green circle part should rotate a bit around the origin point. If you know what i mean.
      If you look at the following youtube video you should understand what i mean. The first couple of centimeters is needed for closing the green grip halves, the next centimeters are needed to rotate.
      regards,
      Bert

      PS Hope i'm not asking too much ๐Ÿ˜„
      https://www.youtube.com/watch?v=MO2Dy7PM7Gs

      posted in Plugins
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      delchrys
    • RE: MSPhysics 1.0.3 (16 October 2017)

      So I made my model a bit more complete.
      So the red cylinder pushes out and pushes the yellow block.
      the yellow block makes the green part rotates around origin point.
      I have made a dynamic component that when you click on the yellow part it show the rotation and added a piston controlley for the cylinder.
      Hope someone can show me how you make it moving and maybe a step by step guide with it.


      new gatorator.skp

      posted in Plugins
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      delchrys