Hello I turned and shot the forum but nothing ....
But it seems strange
beautiful day to all!!
Ciao, davide
Hello I turned and shot the forum but nothing ....
But it seems strange
beautiful day to all!!
Ciao, davide
CIAO A TUTTI!!!
add more explanation.
As you see on the ground were reported (with instrument - theodolite)
then make my model creating, in addition to the geometry of the project, including prominent places in photography Palin and other references.
Then through a software included in autodesk vizrender related (linked) as this photo (I went to put as the background) with the model created in ... at least 5 links ...
I am not saying that the procedure worked always wonder .... often (as in this case) to obtain the certainty point shooting ... but then I had to manipulate the FOV ... always better than nothing ....
Unfortunately I can not send the finished project (for reasons of confidentiality with clients .... the project is still under investigation!)
THEREFORE sending the wireframe view to let you see the precision that you can get ....
sketchup community (I appeal to anyone who has brilliant ideas ... or has already solved the problem ... or can you give us with a ruby in and do something!) we have to squeeze our meninges to add this capability to sketchup (in my FUNDAMENTAL believe)!
I hope (as always) that my language is "drinking"
ciao!!
Can we make a "camera-match" with a picture on which
I can not identify planes parallel and perpendicular.
Let me explain better, before moving on (almost permanently) to
SketchUp used Autodesk architectural desktop with Vizrender, the
camera_match is making in creating a model "known point" (at least
five) that were later identified in the photograph correspond to
do ... sketcup in the process is very different and it works very well
but if I can not identify correlations between the green ans the red plan I can not proceed ....
Not always able to identify the plans x and y (red and green) for
example when I enter the ground on a new building (I could draw an
alignment on the spot but ...) if the terrain is steep and full of
trees ....
and if I have to work on a curtain of buildings (front), which
identify only the red floor!
auito please!
it is possible that there are no solutions ... maybe a ruby (free or not!!!)
... thanks everyone and sorry my English (I hope you understand)
sorry sorry sorry ... probably I click bkface to front ...
now work ....
i'm very happy
TomTom, the bug come only with BILLW_010.rb.
I test your ... don't splat but don't work
can you test with my plant?
CIAO!!!
[3] some SKP trees](/uploads/imported_attachments/z05o_vivaio.zip)
tom, I test billW code and your too but still some problem...
http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=13083&st=0&sk=t&sd=a&start=30
I whant to create a library of very light 3d trees made with tree [d] and gile [s]
can you help me ....
beautiful bill! excellent work!
I tested your code ... work work work ... so I am very happy ...
I have done tests with the attachment of free agent: texture to fix- and with some of my models of plants and point out these problems:
1] Unfortunately, the code works perfectly from the face below the one above [ent.material = ent.back_material]
2] I proceeded to change the code, of course, follow your footsteps,
"get_back_UVQ to get_front_UVQ
ent.material = ent.back_material to ent.back_material = ent.material "the ruby turns ... no errors but no results ... boh!
3] also on some files (small) I go in BUG Splat!
attack:
1] ruby with changes according to your advice
2] bill's ruby
3] some SKP trees
[1] ruby with changes according to your advice](/uploads/imported_attachments/n75v_BILLW_011.rb)
[2] bill's ruby](/uploads/imported_attachments/1FRl_BILLW_010.rb)
Rick, this is essential plugin!!!
because every 3d trees sw produce geometry like free agent say...