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    Recent Best Controversial
    • F-22 Raptor

      Well it's not that great, and it is using SU, but really, what it is, is a SU model overlayed on a photo. I made the model, not that you can see much of it here, but I thought someone might like it. 😄

      I might try rendering it later and see how it goes.


      Original Pic


      My SU Model


      The Overlay

      posted in Gallery
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      Crazy Eyes
    • RE: Sketchup Mod For HL2

      Very very nice models. I hope all goes well with your mod. Though I cant imagine and engine that could handle such a huge poly rate.

      posted in Gallery
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      Crazy Eyes
    • RE: Plane Modelling

      Hi again,

      I've done a couple more models since last time.

      A-10
      Shafaq

      Oh, and here are some stats from them all:
      A-12 2210 Triangles
      F-35 2300 Triangles
      Osprey 5500 Triangles
      SU-25 2365 Triangles
      SU-22 2528 Triangles
      A-10 3408 Triangles
      Shafaq 1722 Triangles

      posted in Gallery
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      Crazy Eyes
    • RE: Buildings

      Wow, that's great.
      It reminds me of those biscuit tins you used to get that were pressed into different shapes and textured.

      posted in Gallery
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      Crazy Eyes
    • RE: Mind Blowing

      @mrwip said:

      ps : actually the arms of the droid are the canons. The two elements on the head are sensors or something like that... I think Star Wars fanatics will mind if we don't render properly their universe!

      Yea, thanks, I was aware of that, but I wanted to try to make a narrow beam effect from the eyes. I didn't intend them to be weapons.

      posted in Gallery
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      Crazy Eyes
    • RE: Plane Modelling

      Thought that I would show you what I'm making now and the process I'm going through. It's a bit whacked, but it's fun...


      A-10d.jpg


      A-10b.jpg

      posted in Gallery
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      Crazy Eyes
    • RE: Plane Modelling

      Heres some close ups


      A-12


      F-35


      Osprey


      SU-25


      SU-22

      posted in Gallery
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      Crazy Eyes
    • Plane Modelling

      Here's what I've been up to lately.
      To scale, low poly, accurate


      untitled.374.jpg


      untitled.376.jpg


      untitled.377.jpg


      untitled.378.jpg


      untitled.379.jpg


      untitled.380.jpg

      posted in Gallery
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      Crazy Eyes
    • RE: Rogue's W.I.P's!

      @unknownuser said:

      I was having major problems with Hypershot not saving, or properly rendering my model so here is just a PRTSC capture of Hypershot.

      Hypershot wasn’t saving my model, screenshots, renders or anything, so I lost the Hypershot model and got stuck with low quality renders

      [attachment=1:32yjmwn5]<!-- ia1 -->Ford Falcon Hardtop render.jpg<!-- ia1 -->[/attachment:32yjmwn5]
      [attachment=0:32yjmwn5]<!-- ia0 -->Ford Falcon Hardtop render rear.jpg<!-- ia0 -->[/attachment:32yjmwn5]

      I've found that Hypershot doesn't save when the model is open in SU so I make sure that SU is closed before I start using Hypershot and loading the model seperately.

      posted in Gallery
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      Crazy Eyes
    • RE: Some new Renders..

      Hi,

      Just a kinda unrelated question.
      Are you self taught in SU and v-ray?
      I want to improve my skill level and want to know how to go about doing that.

      Cheers

      posted in Gallery
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      Crazy Eyes
    • RE: [WIP] Discworld - Ankh Morpork - Assassin's Guild

      Holy crap that's looking good.
      I'm nearly finished THUD!, the last in the night watch series

      posted in Gallery
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      Crazy Eyes
    • RE: Glass Challenge (all render engines)

      One of my first models I made. Rendered in Hypershot 1.5


      untitled.292.jpg

      posted in Gallery
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      Crazy Eyes
    • RE: [WIP] Discworld - Ankh Morpork - Assassin's Guild

      WOW, now that I've seen yours updated, I might finshing off the rest of mine.
      Sitting them beside each other, they look like they are meant to be in the same town so I think that's a good thing.

      Do you have any more resource for the Pseudopolis Yard?

      posted in Gallery
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      Crazy Eyes
    • RE: Completed Discworld - Ankh Morpork - Pseudopolis Yard

      @pbacot said:

      Inspiring, Lyall. The level of detail is very consistent so it looks like a real table-top model. Is that a bump map on the roofing? The colors and textures actually work well together as is. Thanks for positing this.

      Thanks pbacot.
      The textures are just SU standard with some colour tweaking. The Roof looks that good because it's mish-mashed due to the triangulation on the roof and usually it would look terrible on a model but in this case it makes it look bump mapped.

      Here is the final model at this stage. The front is all complete, but the back isn't. I might get some more imagination at a later date and complete, or if some one else wants to complete it let me know and I'll give you the file.

      Oh, and the pigeons are from the 3D Warhouse.


      untitled.307.jpg


      untitled.309.jpg


      untitled.310.jpg


      untitled.312.jpg


      Pseudopolis Yard 2.jpg


      Pseudopolis Yard 2b.jpg

      posted in Gallery
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      Crazy Eyes
    • RE: Stone bridge

      So far so good, but I'll reserve my judgement until after its rendered

      posted in Gallery
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      Crazy Eyes
    • RE: Completed Discworld - Ankh Morpork - Pseudopolis Yard

      @chris fullmer said:

      Thats great! What render engine, and how much time to render?

      Thanks, I use Hypershot and it takes a few minutes to render. I'm just using standard SU materials at this stage.

      Heres another update.


      untitled.298.jpg

      posted in Gallery
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      Crazy Eyes
    • RE: Glass Challenge (all render engines)

      I thought that I might put in an entry too. Hypershot if you couldn't have guessed.


      untitled.290.jpg

      posted in Gallery
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      Crazy Eyes
    • RE: Completed Discworld - Ankh Morpork - Pseudopolis Yard

      Okay, I've done a little bit more and enough for today so time for an update.


      untitled.288.jpg

      posted in Gallery
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      Crazy Eyes
    • RE: Completed Discworld - Ankh Morpork - Pseudopolis Yard

      Hi Solo,

      As you would learn from all the thread relating to Anke-Morpork, this is a large city. Infact containing over 1,000,000 people.

      I think all would love to see the city built, but really...? I don't think computer technology is that advanced as yet.

      posted in Gallery
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      Crazy Eyes
    • Completed Discworld - Ankh Morpork - Pseudopolis Yard

      Due to thomthoms recent inspiration with his Assassin's Guild, here is my WIP for the Pseudopolis Yard, made from resource from thomthom.
      Thanks

      I have been making this using SU6 - Photomatch

      C&C's welcome.


      Pseudopolis Yard 2.jpg


      Pseudopolis Yard 2b.jpg


      Pseudopolis Yard 2c.jpg

      posted in Gallery
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      Crazy Eyes
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