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    • RE: Looking for plugin/code to connect lines

      Thanks Fredo. I think loft is what I was looking for. I just couldn't think of the name so I could search properly. πŸ˜„

      No, nothing bad happened. I just got involved in a lot of other projects. I am getting back into SU now because of one of my newest projects, 3d printing.

      posted in Developers' Forum
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      CPhillips
    • Looking for plugin/code to connect lines

      Hi all, I have been out of active Sketchup development for a while so I am a little out of touch.

      I am looking for a plugin or some ruby code that does the following; Given two curves/lines connect them by drawing a line between each vertex. A simple case would work like the attached image.

      Such a plugin must already exist. But I can't seem to find it.

      SUConnectLines.jpg

      posted in Developers' Forum
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      CPhillips
    • RE: Mantinence release coming soon.

      2013? Hmm. Might have to do something before that.

      No, the new release will not need any new features. Just wanted to be current.

      posted in SketchyPhysics
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      CPhillips
    • RE: Mantinence release coming soon.

      Thanks but not yet ready for testing.

      Kinda waiting for Trimble to release a new version of SU. I assume there is one coming since the google buyout.

      Chris

      posted in SketchyPhysics
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      CPhillips
    • RE: Problems with Sketchy Physics simulation

      The physics simulation is not the slow part. It is Sketchups rendering of the scene. To get best speed turn off shadows, textures, fog etc

      posted in SketchyPhysics
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      CPhillips
    • RE: Is it still unresolved? "Requires SP 3.2" Issue

      The version issue will be fixed in the upcoming maintenance release.

      posted in SketchyPhysics
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      CPhillips
    • RE: Mantinence release coming soon.

      @dan rathbun said:

      (1) Can SP be made available as an rbz archive ??

      (I'd like to look at the code without actually running the installer.)
      (2) Any way a future edition can be made without WxSU / WxWindows ??

      I'll look into the RBZ thing. SP doesnt use Wx. There may be some stale references in the code but it is not required.

      posted in SketchyPhysics
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      CPhillips
    • RE: Mantinence release coming soon.

      Looks like the only modfications I make in observers are to object attributes. And that is pretty rare.

      @thomthom said:

      @cphillips said:

      @thomthom said:

      Clashes could also be due to Observers. Any observers modifying the model in any of their events?

      Possibly. That's bad?

      Could be. You could interrupt operations of native or custom tools. Some events are worse to react to than others. I could have a look if you can point me to some code.

      posted in SketchyPhysics
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      CPhillips
    • RE: Mantinence release coming soon.

      @thomthom said:

      Clashes could also be due to Observers. Any observers modifying the model in any of their events?

      Possibly. That's bad?

      posted in SketchyPhysics
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      CPhillips
    • RE: Mantinence release coming soon.

      Looking into the plugin conflict issue. For testing purposes what other plugins conflict with SketchyPhysics? And how does it fail?

      posted in SketchyPhysics
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      CPhillips
    • Mantinence release coming soon.

      Hi everyone! Sorry I haven't been around much lately. I have been taking some time off from my various projects to enjoy the summer. But now its fall and the weather will turn sour and I can get back to some SP stuff.

      First thing will be a new version with a focus on fixing bugs and conflicts with other plugins. No time frame yet. I am just staring to dig back into the code and it will take a while to remember where everything is. πŸ˜„

      I'll keep you posted.
      Chris

      posted in SketchyPhysics
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      CPhillips
    • RE: Sketchup 8 and SP crashes.

      I found another crash bug under SU8. It turns out using the "showcollision" flag on any object can cause it to crash.

      If someone has a model that crashes and does NOT use showcollision please let me know. I want to try to clear up these issues and do a new release.

      Thanks
      Chris

      posted in SketchyPhysics
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      CPhillips
    • RE: Sketchup 8 and SP crashes.

      Try fixing that warning and see if it is more stable.

      Also when it crashes does it Bugsplat or is it some other crash. In the case I mentioned above it didn't Bugsplat.

      posted in SketchyPhysics
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      CPhillips
    • Sketchup 8 and SP crashes.

      I have been getting reports that SP is much more prone to crashing under Sketchup 8 than it was with 7. I now have a hint as to what might be at least one of the problems.

      It seems that scripted objects and controlled joints that have ruby errors in them could cause SU to crash. If you open the ruby console while the simulation is running and there are a bunch of errors being printed that might be the cause of crashes.

      I would appreciate any feedback on this issue so if it really is a problem I can inform google about it.

      Thanks
      Chris

      posted in SketchyPhysics
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      CPhillips
    • RE: Error message - classextension.rb

      I am glad its working. πŸ˜„ but I would have liked to figure out the conflict. 😞

      I wonder if it might have to do with the order plugins are installed....

      posted in SketchyPhysics
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      CPhillips
    • RE: SketchyPhysics3.1

      Hmmmmm. It isnt obvious what the problem is from the log. But I dont think its a 64 bit problem.

      It might be a plugin conflict. Would you mind testing that?

      Copy your plugins directory so you can restore it after testing.
      Then get rid of everything but:
      SketchyPhysics.rb
      SketchySolids.rb
      win32api.so
      SketchyPhysics3\ <-directory.

      Then try again with the ruby console method.

      Thanks for helping track this down!

      Chris

      posted in SketchyPhysics
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      CPhillips
    • RE: Controller start position

      Sorry. Thats a bug in the slider control I used. I dont think there is anyway around it. 😞

      posted in SketchyPhysics
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      CPhillips
    • RE: SketchyPhysics3.1

      64 bit might be the problem. It looks like the scripts are not loading properly so the bug is probably happening before the error you submitted.

      Try this:
      Load Sketchup
      Open the ruby console under the windows menu.
      Then type this:

      load('sketchyphysics.rb')
      

      It will probably print an error. If so send it to me and I can track it down.

      Thanks
      Chris

      posted in SketchyPhysics
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      CPhillips
    • RE: Version 3.2/3.1

      Can you give me the exact steps you use when it fails?

      posted in SketchyPhysics
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      CPhillips
    • SP3.2 on Mac 10.5

      Kevin and I have a version that should work on Mac 10.5 but we need some help to make sure it works ok. If you are running Mac OS 10.5 and are willing to do some testing give me a PM.

      posted in SketchyPhysics
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      CPhillips
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