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    ⚠️ Important | Libfredo 15.8b introduces important bugfixes for Fredo's Extensions Update
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    • Vray for sk: blue background

      hi everyone, i'm doing an interior render with vray for sk and and the background i see looking through the windows is too blue! i've settled the physical camera on, the sky as light source for the gi skylight and the background as well, (with multiplier 1, ozone 0.35 and turbidity 3) and the glass i look through is kind of grey, not blue. ah, the buildings i see in the background are in shadow, but i don't understand id it matters for the blue tone. what else can it be? any ideas? thanks!


      blue.jpg

      posted in V-Ray render plugins extensions
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      clara.ghi
    • RE: Vray question: glass reflection

      thank you! i thought so, but:

      • to import the picture: in sk, file > import or instead apply the image as a texture to a solid?
      • to make the glass reflect the picture, which properties of the reflection layer of the glass mateial need to be changed and how? i tried chosing the picture as the bitmap to reflect, but it doesn't work.

      any idea where i can find that tutorial, 'cause i'm looking for a good one for some time and i can't find it. thank you, hope not to bother too much with a-too-easy-to-solve problem!

      posted in V-Ray
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      clara.ghi
    • Vray question: glass reflection

      hi everyone, i'm pretty new using v-ray for sketchup and i'm having a small trouble with. i'm making a render of an exterior and i'd like the front windows of the facade to reflect a jpeg picture of other buildings that are in front (picture that i need to import in sketchup or instead just give as bitmap in the glass material's reflection properties?) . how can i do? i attach a jpeg of the render i got so far! how to make front windows reflect a picture?thanks for your help!

      posted in V-Ray render plugins extensions
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      clara.ghi
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