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    • RE: MSPhysics 1.0.3 (16 October 2017)

      Thanks Anton, that did produce an error, though I don't understand it.
      Here is what it gave me:

      Error; #<NoMethodError; undefined method `solver_model=' for #<MSPhysics;;World;0x0000001036bf18 @address=287093504>>
      C;/Users/Chris/Dropbox/Sketchup Stuff/Plugins/MSPhysics/simulation.rb;2632;in `activate'
      C;/Users/Chris/Dropbox/Sketchup Stuff/Plugins/MSPhysics/simulation.rb;27;in `select_tool'
      C;/Users/Chris/Dropbox/Sketchup Stuff/Plugins/MSPhysics/simulation.rb;27;in `start'
      C;/Users/Chris/Dropbox/Sketchup Stuff/Plugins/MSPhysics/main.rb;575;in `block in <top (required)>'
      SketchUp;1;in `call'
      Error; #<NoMethodError; undefined method `valid?' for #<MSPhysics;;World;0x0000001036bf18 @address=287093504>>
      C;/Users/Chris/Dropbox/Sketchup Stuff/Plugins/MSPhysics/simulation.rb;3181;in `getExtents'
      Error; #<NoMethodError; undefined method `valid?' for #<MSPhysics;;World;0x0000001036bf18 @address=287093504>>
      C;/Users/Chris/Dropbox/Sketchup Stuff/Plugins/MSPhysics/simulation.rb;2761;in `deactivate'
      C;/Users/Chris/Dropbox/Sketchup Stuff/Plugins/MSPhysics/simulation.rb;35;in `select_tool'
      C;/Users/Chris/Dropbox/Sketchup Stuff/Plugins/MSPhysics/simulation.rb;35;in `reset'
      C;/Users/Chris/Dropbox/Sketchup Stuff/Plugins/MSPhysics/simulation.rb;2164;in `abort'
      C;/Users/Chris/Dropbox/Sketchup Stuff/Plugins/MSPhysics/simulation.rb;2148;in `rescue in call_event'
      C;/Users/Chris/Dropbox/Sketchup Stuff/Plugins/MSPhysics/simulation.rb;2141;in `call_event'
      C;/Users/Chris/Dropbox/Sketchup Stuff/Plugins/MSPhysics/simulation.rb;2948;in `onMouseMove' 
      

      Thanks for looking at this!

      Never mind.... It was idiot error! I had installed it through Sketucation AND through the Ext Warehouse and that was causing the problem.

      Thanks again!

      posted in Plugins
      chrisjmitchellC
      chrisjmitchell
    • RE: MSPhysics 1.0.3 (16 October 2017)

      Still dead on my end. It's like it partially locks up. Once I click the play button it starts acting weird. When I try to push things around all it does is try and draw a selection box.

      posted in Plugins
      chrisjmitchellC
      chrisjmitchell
    • RE: MSPhysics 1.0.3 (16 October 2017)

      Here is the sample of one. I tried it on others and got the same result. Sometimes it also disables my keyboard shortcuts.

      Thanks for checking it out!


      MS Physics Sample.skp

      posted in Plugins
      chrisjmitchellC
      chrisjmitchell
    • RE: MSPhysics 1.0.3 (16 October 2017)

      Hi All,

      I just installed MS Physics from the Extension Warehouse and when I run the simulation nothing happens. The only thing that does happen is the right click context menu stops working. I tried this with two cubes hinged. Any suggestions? This is running on Sketchup 2016 Win10 64.

      Thanks!

      Also forgot to mention starting a new file from the current Sketchup session does not fix it. I have to actually close it and restart Sketchup.

      posted in Plugins
      chrisjmitchellC
      chrisjmitchell
    • RE: File size differences

      That would be awesome Fredo! I use it every day, Thanks!

      posted in SketchUp Discussions
      chrisjmitchellC
      chrisjmitchell
    • RE: File size differences

      Thanks so much! Now I see what you were saying about ThruPaint. This will help model performance greatly!

      Thanks again for all your input!

      posted in SketchUp Discussions
      chrisjmitchellC
      chrisjmitchell
    • RE: File size differences

      That is amazing! Thank you so much for that! I find it interesting that when I selected everything and changed the default material in the Entity Info window and saved no change. But when I select everything and use the paint bucket and save... then I get the file size reduction.

      Really appreciate all your help!
      Thanks!

      posted in SketchUp Discussions
      chrisjmitchellC
      chrisjmitchell
    • RE: File size differences

      Thanks! I will check it out.

      posted in SketchUp Discussions
      chrisjmitchellC
      chrisjmitchell
    • RE: File size differences

      Thank you! How did you know that? That is very interesting!
      I just ran through paint on it, setting it to paint the default material an all connected faces and it dropped the file size by 3mb. Also ran "Clean All" from the Twilight menu but no change in file size. Thanks for checking it out!

      posted in SketchUp Discussions
      chrisjmitchellC
      chrisjmitchell
    • RE: File size differences

      The smaller one was what I was using in my main model of the house(there are over 100), the bigger one is what I modified for 3d printing. I mostly wanted to use it to avoid any future confusion. For now though I think that's all I can do.

      Thanks!

      posted in SketchUp Discussions
      chrisjmitchellC
      chrisjmitchell
    • RE: File size differences

      The statistics are after purging everything and then saving. That whole process I performed many times. Since I posted this I ran cleanup on both models, It found a few duplicate faces and stray lines in each and I then purged and saved again. Only slight changes in file size. 😕 Also the dropbox links are there for the models if your interested. Thanks for the input!

      posted in SketchUp Discussions
      chrisjmitchellC
      chrisjmitchell
    • File size differences

      I can not figure out why these file sizes are so drastically different. The models are slightly different but as you can see the edge and face count. Both have only Layer0, one style, no scenes, no components & no materials.

      Any Ideas?

      https://www.dropbox.com/s/4re0w8udq7vggcr/Corbel%20E%20-%20Del%20Mar1.skp?dl=0
      https://www.dropbox.com/s/nj24okkf0aycddp/Corbel%20E%20Mold%20-%20Size%20Test.skp?dl=0


      Capture.JPG


      Capture2.JPG

      posted in SketchUp Discussions sketchup
      chrisjmitchellC
      chrisjmitchell
    • RE: Fog properties on scenes not updating properly

      Thanks Didier, I actually do have that plugin (it is a great time saver!) and it was the first thing I tried after the fog disappeared. What I did not realize though is while my view appeared to be the same my cameras were way different in distance to there respective targets, so the fog planes were copied but they were not showing up because the fog planes are based on my "off" camera location.

      Thanks!

      posted in SketchUp Discussions
      chrisjmitchellC
      chrisjmitchell
    • RE: Fog properties on scenes not updating properly

      Thanks so much for that tip! That is incredibly simple!

      posted in SketchUp Discussions
      chrisjmitchellC
      chrisjmitchell
    • RE: Fog properties on scenes not updating properly

      Thanks so again Dave! That makes sense. I have always done this in the past and I think without realizing it I happened to get the camera closer. I went back and checked my large model I have been working on and sure enough the cameras are way back from the model.

      Thanks,
      Chris

      posted in SketchUp Discussions
      chrisjmitchellC
      chrisjmitchell
    • RE: Fog properties on scenes not updating properly

      Thanks so much Dave! I just downloaded and used Thomthom's camera tools to view the cameras for each scene and now I see what you mean. How did you get the cameras the same? BTW thanks for all your tutorials over the years, they have greatly improved my Sketchup skills!

      posted in SketchUp Discussions
      chrisjmitchellC
      chrisjmitchell
    • Fog properties on scenes not updating properly

      Hi all,

      I use Sketchup everyday for work. I use it for architectural precast shop drawings. I just had an issue where I have set up components that are non filled rectangles that represent different viewport sizes and scales in Layout. I will then place one in front of a detail I want to show in Layout. I highlight it, Zoom to selection extents, set my fog planes and create a new scene. I then will then select another viewport component(same size) on the same plane as the first, and Zoom to selection, but the fog will disappear. I orbit around my model and see the fog is still on but set way back. If I go to the first scene I created and update the second scene Fog/Style properties it does not update. The goal is to have the same fog appearance between scenes without having to mess with the sliders every time.

      Am I missing something?

      Thanks!


      Fog Problem.skp

      posted in SketchUp Discussions sketchup
      chrisjmitchellC
      chrisjmitchell
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