Many THANKS for the advice learned a lot of new stuff in a few short hours. Martin from Shaderlight support has kindly given me help as well. The issue was very much it looked fine in SU Pro 8 but rendered out with the black background.
Have done all of these now with success. The repeating pattern also an issue that had me stumped earlier so thanks again as the technique applies to a lot of designs.
Then making a group of wall, importing the png, exploding the image before selecting as a group to recover the image and then offseting by fractions to overcome the "Stickyness" and adding in a third image the same way. BUT ALL SORTED and HD render looks great as retained the underlying texture of the odd coloured wall. In a fairly complex design it was frustrating this was a real teaser.
Cheers Chris