sketchup skatter & maxwell render
Posts made by chedda
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RE: Forest Cabin
Thanks Mike i played with the volumetric fog on this one. It's subtle but you can see it in the distant treetops.
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Cain & Abel
Sketchup, ivy plugin & Maxwell Render. Agfachrome rsx2 100 film response.
model here : https://sketchfab.com/3d-models/cain-killing-abel-1322ffeb776c4700b31c2c0c7c48d94a
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RE: I.M.Pei Summerhouse
Thanks for the comments guys. Yes i could have more variation to the grass, i compromised for efficiency and used only one component instance.
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Baboon Moon God Thoth
Sketchup & Maxwell Render.
model here: https://sketchfab.com/3d-models/baboon-moon-god-thoth-ae5278be3e5845a0987ddec061a1c362
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RE: Paper Street Soap Company.
Thanks for the comment, yes water droplets or small puddles would be good.
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RE: Royal Navy S.E.T.T.
Thanks for the comments, yes Mike its the opposite direction for escape but this water column is used by various free diving clubs in the UK
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Royal Navy S.E.T.T.
Submarine Escape Training Tank in Gosport UK
Sketchup & Maxwell Render.
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RE: Sea Cave
I used the maxwell plugin that allows me to set the UV coordinates to "camera" then i adjust the mapping size
this is the specific texture : https://texturify.com/content/8916/Mountain%20Rock-057.jpg
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RE: Sea Cave
Here is an unmodified model. A 12 sided circle on a 12 segment arc using follow me (select arc then double click circle). One end of the tube open. I then ran erode followed by sub divide and smooth. The plugins do all the work ! 5 minutes modelling time.