Hello everyone, BluesMatt here. I am very new to SketchUp Make but not new to traditional 2D CAD programs. As a hobby, I enjoy designing and building desktop sized mechanical devices with moving parts. I am interesting in learning to use SU to capture my design ideas in 3D and help me build the parts.
I will admit that my prior CAD experience may be hindering my learning SU. I have lots of questions, but here are the first few that perhaps every beginner starting from my position would want to ask.
What I have done so far is some playing around with some of the basic drawing tools like rectangle, circle, move, push/pull and learning navigation using a scroll wheel mouse for zoom, orbit, and pan (I'm on a Windows PC). I am struggling with placing objects (like boxes) where I want them to go. I understand that I need to get used to the inference system but I am having trouble understanding how it makes decisions. What are the rules to the inference system??
While creating a rectangle, I understand that I can edit the size immediately by typing in new dimensions. How do I edit the size of a rectangle after I've created a bunch of other shapes? If I use the move tool, SU tells me how far I've moved an edge (for example). But how do I change a 8"x3"x7 rectangle to a 2"x6"x9" rectangle?
I am trying to establish a workflow for myself. I would like to work virtually just like I would work in the real world. In the real world, I would design parts one at a time, build the parts one at a time, and then assemble them to see how well they work together. Can I / should I use the same process in the virtual world? From reading here, it sounds like I should design each part in a separate instance of SU, save it as a component or group, and then add it to the SU instance that assembles the components. How close am I?
Sorry about the long post, but I am excited to become proficient at SU.