sketchucation logo sketchucation
    • Login
    1. Home
    2. And_And92
    3. Posts
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
    A
    Offline
    • Profile
    • Following 0
    • Followers 0
    • Topics 2
    • Posts 14
    • Groups 1

    Posts

    Recent Best Controversial
    • RE: Minas Tirith Rebuild

      I'm sorry for the link, hope you'll enjoy going into it πŸ˜› everithing is modeled with that level of detail πŸ˜› soon i'll post new images

      Yeah... Everything made in sketchup

      posted in WIP
      A
      And_And92
    • RE: Minas Tirith Rebuild

      hey guys... still working on this project.. too late to post... I'm gonna show you tomorrow new images, in the meanwhile here you are it is a link to my italian thread of this project

      http://www.treddi.com/forum/topic/81746-minas-tirith-la-ricostruzione/page__st__50

      and... this is my version of great gate.... I suggest to you to enter it not only to look around it

      http://sketchup.goog...840&prevstart=0

      posted in WIP
      A
      And_And92
    • RE: Minas Tirith Rebuild

      Thank you guys πŸ˜„look at this:

      http://img856.imageshack.us/img856/3862/23682012.png

      posted in WIP
      A
      And_And92
    • RE: Minas Tirith Rebuild

      First of all the unique component I use is the colum.... For obvious matter of time... I don't want to get bored modeling lots of different column, in addition to this Romanesque stile has not a rich variety of columns types. However, each building is built from scratch... Nothing is reused. If windows look similar in different buildings , you will be' sure they are not the same. My approach to this model is guided by a raw model of the city made of boxes so that i know nearly the measures of the building i'm modeling, Nothing like sketches of similar ideas putted on paper. Monover i would emphazise that each building is completly unique.. Lots of walls are not normal to the ground ect ect.... πŸ˜† hope you enjoied My explanetion. Hope my italian/english is enough good to be understood.

      posted in WIP
      A
      And_And92
    • RE: Minas Tirith Rebuild

      updates:

      http://img708.imageshack.us/img708/4152/23795385.jpg

      http://img585.imageshack.us/img585/3549/46663757.jpg

      http://img713.imageshack.us/img713/5858/83199853.png

      http://img94.imageshack.us/img94/6214/25957976.png

      http://img4.imageshack.us/img4/6461/68586143.png

      posted in WIP
      A
      And_And92
    • RE: Minas Tirith Rebuild

      @Pherim: I know very well The minas tirith project and more than two years ago I annoyed its members asking for suggestions, tips and references.... they didn't help me so much, and were quite unpolite... with the exception of Nerick, who gave me tons of images and not only... πŸ˜‰.
      However I'm doing everything on my own, slowly the older buildings are a year old. To be honest, I haven't work at the project for 9 months.

      @Daniel: thank you πŸ˜„

      posted in WIP
      A
      And_And92
    • RE: Minas Tirith Rebuild

      I don't have a clear plane but I think it will take me mre than 2 years to finish everything πŸ˜„

      http://img708.imageshack.us/img708/4152/23795385.jpg

      http://img543.imageshack.us/img543/8158/minastirith.jpg

      http://img593.imageshack.us/img593/8143/66582752.jpg

      http://img163.imageshack.us/img163/927/66341236.jpg

      http://img198.imageshack.us/img198/2811/42797050.jpg

      http://img854.imageshack.us/img854/6649/41829174.jpg

      enjoy πŸ˜„

      posted in WIP
      A
      And_And92
    • RE: Minas Tirith Rebuild

      Vray brokes down when I render the whole scene, so I have to use 3ds max to render... πŸ˜„ there are nearly 5 milions of polygons.... in the end there will be more than 100 hundred polys in the scene... more than 300 buildings... but 3d studio is able to support everthing, however sketchup is the quickest way to model this kind f models... for rocks I use sculptris to add detail πŸ˜„ so I'm not using only SU I use its mot powerful features πŸ˜„ πŸ˜„

      PS: thank you for compliments πŸ˜‰

      posted in WIP
      A
      And_And92
    • RE: Minas Tirith Rebuild

      Thank you guys, hope you'll help me to improve my modeling skills πŸ˜‰

      posted in WIP
      A
      And_And92
    • RE: Minas Tirith Rebuild

      if you want more images here, in english:

      http://forums.cgsociety.org/showthread.php?f=43&t=904953&page=1&pp=15

      and here in italian

      http://www.treddi.com/forum/topic/81746-minas-tirith-la-ricostruzione/

      the italian one is more updated than the english one

      posted in WIP
      A
      And_And92
    • Minas Tirith Rebuild

      Hi all, I'm using sketchup to completely rebuild Minas Tirith. I'm using Vray as the render engine. C&C will be welcome. I'm still working on the right side of the first level. If you have any question, ask me πŸ˜„

      http://lh6.ggpht.com/_AlVroeykbJM/TGxzEMJBsTI/AAAAAAAAAJ8/FNgDqLHudcc/birdview4.jpg

      http://lh5.ggpht.com/_AlVroeykbJM/TIOAtkZX2-I/AAAAAAAABD0/Rb-3Oh9lAo8/re1.jpg

      http://lh3.ggpht.com/_AlVroeykbJM/TIabIvS2NDI/AAAAAAAABF4/RaeEhBV9DIs/re3.jpg

      http://img263.imageshack.us/img263/3774/47041615.jpg

      http://img143.imageshack.us/img143/6590/83605952.jpg

      http://img809.imageshack.us/img809/9240/94709323.jpg

      http://img833.imageshack.us/img833/3290/77990792.jpg

      http://img594.imageshack.us/img594/7834/25475031.jpg

      posted in WIP
      A
      And_And92
    • RE: Plugin to get and apply definitition of a component

      This is what I was looking for! Thank you very much!

      posted in SketchUp Components
      A
      And_And92
    • RE: Plugin to get and apply definitition of a component

      I'm sorry I'll exlane better what I want to do.
      I've got lots of columns scattered in my model: they are the same column wich has only been scaled in many ways. I would like to know wheter there is a way to convert in a single component with many copies of it.
      Applyto allows me to do what I want, but when I apply the definition of the component to my single components (they are simply renamed with the same name: every copy will be named component#1.. for example), but it doesn't leave my single components scaled as they were before.

      I could make lots of copy of the same compnent and rescale them manually, but it would be insane: there are hundreds of columns. I was wondering to know wheter exist a simple way to link every single component to one.

      I hope I am more clear now πŸ‘Š

      posted in SketchUp Components
      A
      And_And92
    • Plugin to get and apply definitition of a component

      Hi all, I'm writng cause I need help: I would like to find out a plug in similar to applyTo.rb

      http://rhin.crai.archi.fr/RubyLibraryDepot/plugin_details.php?id=19

      but which let me to save the modification I applyed to the single components, does it exist? I have to decrease the size of a huge file (80 mb), which has been built in separated parts, and now I must decrease its size, for a realtime viewer of it.

      I'm looking forward to an answer...

      Here you can see my model, which is still a WIP..

      http://forums.cgsociety.org/showthread.php?f=43&t=904953&highlight=minas+tirith

      posted in SketchUp Components sketchup
      A
      And_And92
    • 1 / 1