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Perspective - Camera clipping plane
This is a long running issue that has never been addressed properly. I'd simply just like to control this distance from the camera, that's it. I don't want to have worry about mixed large and small components causing degrading clipping plane distance, but currently this happens in SketchUp. And it's not like this is a major issue, but it is most of all a hinderance to an otherwise productive workflow. Most answers to this clipping plane issue are one of these few response that don't help: check Hardware Acceleration, re-import to new file, switch to parallel projection, or changing the fov. Honestly, none of those suggestions will fix it until it's addressed in 2017 in the program itself, this issue should not be left for the end users to handle.
In almost every 3D application, that clipping plane can be manually controlled, I can set the distance to 1 cm or anything else, but I can't do that in SketchUp. Sketchup chooses for you, and not in a smart way. That's ridiculous. Just stupid, and I really hope the dev team works on this.
- Multi-core support
This is just overdue, add please. I'd like sketchup to be a little more responsive, so getting that extra juice should be a high priority goal.