fantastic works.
I think all this can show there is NO LIMIT for sketchup, at least on non-organic and non-animated models.
fantastic works.
I think all this can show there is NO LIMIT for sketchup, at least on non-organic and non-animated models.
hello all.
this forum help me a lot to make this. ( SUcation is great )
its a convention center in Sรฃo Leopoldo - Brazil.
Only SU and Vray - pos PS CS5
thx you all. hope u guys like it.
great project and render.
i really like the rocks on the floor
congrats!
the building itself is very good, you only need to put a better background and Photoshop adjustments to be great.
for later you need to improve materials and textures and maybe some "dirt" to be more real.
PS: nice modeling.
by now only the engine is modeled, and rendered with very bad materials.
so i need more time in it. but gives the idea.
yes it will be a very detailed car.
cheers.
i will give a clue: they are wearing bullet proof jackets ( sorry: bad bad model )
nice work, i also think too much lines on the second one, but its a very White image so it may be undefined without the lines.
nice work.
PS; witch render u use?
@unknownuser said:
@alexandre sk said:
excellent topic, my one. universal language.
Tin man? (10 men)
nope
look my country
goood. nice job, very charismatic
i saw your work, very nice.
give us your file to see whats happening
nice work edson
its hard to fight against the clients about tiles here in the RS. hahaaha
but i think this is very good solution.
i also have to create my owns, but the most are terrible.
i think this community is the perfect place to have a databank of vray for sketckup materials( .vismats ).
no it was created in the Hammer.
when i make those maps i do not have even know what is sketchup
but i have a lot of in this plug in
hello, 1s post here
well i have make some maps for counter-strike source using the HAMMER
here some pics of one
all in the hammer, after you finish it you "render" ( takes like a hour ) then its create a .bsp map, what include all de lights bounced, reflections etc, so the game dos not have to render lights and stuff then you insert it into the game files
like you can see (in the left down corner of the images) its at 2xx fps (but its a small map on a 8800 gt) the map size is 2mb but a very large one can size over 100mb yet is gives good fps, like 60fps
i have always dream about put a sketchup file ( or other 3d ) inside the hammer but i have never found how.
by the way, inside the hammer you can choose export it to all valve games that use source engine ( CS HL2DM etc. and now L4D )so i think this plug-in works not only for L4D
later you can use some softwares to record the screen into a video file.
iam not a gamer also
cheers
PS: sorry about the text, bad english