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    • RE: Most impressive SketchUp modelling

      fantastic works.

      I think all this can show there is NO LIMIT for sketchup, at least on non-organic and non-animated models.

      posted in Gallery
      alexandre skA
      alexandre sk
    • Final academic work

      hello all.

      this forum help me a lot to make this. ( SUcation is great ๐Ÿ˜ )

      its a convention center in Sรฃo Leopoldo - Brazil.

      Only SU and Vray - pos PS CS5


      http://img847.imageshack.us/img847/9637/01edited3.th.jpg


      http://img694.imageshack.us/img694/9241/08interioratrio.th.jpg


      http://img251.imageshack.us/img251/4314/11edited.th.jpg


      http://img20.imageshack.us/img20/7001/14edited.th.jpg

      thx you all. hope u guys like it.

      posted in Gallery
      alexandre skA
      alexandre sk
    • RE: ..::mohos house::..

      great project and render.

      i really like the rocks on the floor

      posted in Gallery
      alexandre skA
      alexandre sk
    • RE: First set of renders using SU + VRAY

      congrats!

      the building itself is very good, you only need to put a better background and Photoshop adjustments to be great.

      for later you need to improve materials and textures and maybe some "dirt" to be more real.

      PS: nice modeling.

      posted in Gallery
      alexandre skA
      alexandre sk
    • RE: Fancy bottles

      i like it ๐Ÿ‘

      posted in Gallery
      alexandre skA
      alexandre sk
    • RE: Car Crawler

      nice work! ๐Ÿ‘

      posted in Gallery
      alexandre skA
      alexandre sk
    • RE: Just playing

      are u kidding me ?

      ๐Ÿ˜•

      ๐Ÿ‘

      posted in Gallery
      alexandre skA
      alexandre sk
    • Car project

      by now only the engine is modeled, and rendered with very bad materials.

      so i need more time in it. but gives the idea.

      http://img121.imageshack.us/img121/1025/engine014linesoverlay.jpg

      http://img27.imageshack.us/img27/2027/engine015.jpg

      http://img17.imageshack.us/img17/4351/engine016linhasoverlay.jpg

      http://img704.imageshack.us/img704/6926/engine017.jpg

      yes it will be a very detailed car.

      cheers.

      posted in Gallery
      alexandre skA
      alexandre sk
    • RE: Visual Puns & Puzzles

      i will give a clue: they are wearing bullet proof jackets ( sorry: bad bad model )

      posted in Gallery
      alexandre skA
      alexandre sk
    • RE: More recent Projects

      nice work, i also think too much lines on the second one, but its a very White image so it may be undefined without the lines.

      nice work.

      PS; witch render u use?

      posted in Gallery
      alexandre skA
      alexandre sk
    • RE: Visual Puns & Puzzles

      @unknownuser said:

      @alexandre sk said:

      excellent topic, my one. universal language.

      Tin man? (10 men)

      nope

      look my country

      posted in Gallery
      alexandre skA
      alexandre sk
    • RE: Visual Puns & Puzzles

      excellent topic, my one. universal language.

      http://img214.imageshack.us/img214/9611/lalaq.jpg

      posted in Gallery
      alexandre skA
      alexandre sk
    • RE: RAILWAY DRAWING

      great modeling!! ๐Ÿ‘

      posted in Gallery
      alexandre skA
      alexandre sk
    • RE: {NPR} Contemporary Home

      goood. nice job, very charismatic ๐Ÿ‘

      i saw your work, very nice.

      posted in Gallery
      alexandre skA
      alexandre sk
    • RE: Rogue's W.I.P's!

      nice models ๐Ÿ˜ฎ

      posted in Gallery
      alexandre skA
      alexandre sk
    • RE: VRay Render......a simple glass gone wrong!

      give us your file to see whats happening

      posted in Gallery
      alexandre skA
      alexandre sk
    • RE: Gatehouse WIP - Podium renders

      nice work edson

      its hard to fight against the clients about tiles here in the RS. hahaaha

      but i think this is very good solution.

      posted in Gallery
      alexandre skA
      alexandre sk
    • RE: Vray for Sketchup - Materials

      i also have to create my owns, but the most are terrible.

      i think this community is the perfect place to have a databank of vray for sketckup materials( .vismats ).

      posted in V-Ray
      alexandre skA
      alexandre sk
    • RE: Real time Walkway with Half Life engine

      no it was created in the Hammer.

      when i make those maps i do not have even know what is sketchup ๐Ÿ’š

      but i have a lot of in this plug in

      posted in SketchUp Discussions
      alexandre skA
      alexandre sk
    • RE: Real time Walkway with Half Life engine

      hello, 1s post here ๐ŸŽ‰

      well i have make some maps for counter-strike source using the HAMMER

      here some pics of one

      http://img19.imageshack.us/img19/913/wood4.jpg

      http://img140.imageshack.us/img140/8017/wood1.jpg

      http://img171.imageshack.us/img171/4418/wood2.jpg

      http://img193.imageshack.us/img193/4637/wood3.jpg

      all in the hammer, after you finish it you "render" ( takes like a hour ) then its create a .bsp map, what include all de lights bounced, reflections etc, so the game dos not have to render lights and stuff then you insert it into the game files

      like you can see (in the left down corner of the images) its at 2xx fps (but its a small map on a 8800 gt) the map size is 2mb but a very large one can size over 100mb yet is gives good fps, like 60fps โ˜€

      i have always dream about put a sketchup file ( or other 3d ) inside the hammer but i have never found how.

      by the way, inside the hammer you can choose export it to all valve games that use source engine ( CS HL2DM etc. and now L4D )so i think this plug-in works not only for L4D

      later you can use some softwares to record the screen into a video file. ๐Ÿ˜‰

      iam not a gamer also ๐Ÿ’š

      cheers

      PS: sorry about the text, bad english

      posted in SketchUp Discussions
      alexandre skA
      alexandre sk
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