@dave r said:
@no3man said:
can you send the modified file to me so I can measure it and see if it has the same dimensions as my shape?
Sorry. Didn't save it.
I figured it out, Thanks.
@dave r said:
@no3man said:
can you send the modified file to me so I can measure it and see if it has the same dimensions as my shape?
Sorry. Didn't save it.
I figured it out, Thanks.
Ok I got what you're saying now.
my mistake was modifying the circle used for follow me with a line but from how you did it, I should've created the cirle with the correct number of segments and then scale to the desired shape, before using follow me, of course the resulting segments won't be identical, but I can use unwrap on them.
Thank you very much.
I know, but that is if you're using a perfect cirle to do a follow me of the profile which is not the case here, because my shape doesn't follow a perfect cirle.It has a small horizontal line with symmetrical arcs on the sides, and its' vertical radius is bigger than its' horizontal one.
@dave r said:
I think you'd find it easier to unwrap and flatten if you fixed the model. Since it appears you want 17 strips for this shape divide it up that way. Yours is in blue, mine is in white. I used a 34-segment circle with your profile and Follow Me to create my version of it. Notice how the sectors are not further divided like yours is.
[attachment=0:771cmv9h]<!-- ia0 -->Screenshot - 12_7_2019 , 9_37_20 AM.png<!-- ia0 -->[/attachment:771cmv9h]Edit: Box got in while I was typing.
Hey man, can you send the modified file to me so I can measure it and see if it has the same dimensions as my shape?
thanks,
@box said:
Is your shape symmetrical? It appears to be to me as I used the profile to create another and it fits.
If that is the case, think ahead.
You created 17 sections, but those sections don't match the segments of the shape.
You can see this when I turn on hidden geometry in the gif.So use the profile you want with a path(circle) of the appropriate number of segments, in this case 34. Use follow me and you have the 34 segments of the correct shape, delete half of them.
Then use a flatten plugin on one segment of the shape. Since the shape is symmetrical you actually only need one flattened because they are all the same.
I have made two here and rotated one on top of the other to show they are the same.
I Did do that that's how I first made the shape but the problem was that the shape is not perfectly round as when I used the follow me tool the profile I followed is slightly flat on the top, also after making it round and deleting half of it, I used scale to reduce its' width to 36cm.
I don't know if when you created the profile based on one of mine and created my shape with it, it gave the exact shape as mine, If it did, that's great. then send me the modified version and how you created the new profile based on mine with one segment. and thank you so much.
IN case I needed to still flatten a similar shape but with wider end profiles on the bottom, how would I do that ?
Hello Guys,
I need help with a function that is driving me mad, I'm trying to flatten a curved object I'm working on in sketchup make, can't find a plugin to do it automatically and If I do it with manually with flattery which takes forever, I get split faces that can't be repaired automatically and the flatten object is not correct.
actually I got this down about a year ago but I forgot how I did it or maybe the new one isn't the samein every aspect.
If anyone can fix a solution for this I would very much appreciate it?
Thank you.
ps: I'm trying to flatten them to be cut in wood with a laser machine.
The part has already been separated to the pieces to be flattened.
it's fine, I figured it out now here's the finished model
Thanks for your help
tuna1957, just tried redoing it myself and again had the same problem, so I carefully reread your steps, and figured it out.
since the model is 50cm long to begin with when I sent it to you I had already scaled it 200% with the array already made, so what i figured from your steps was, that the array should be done after scaling,
thanks.
ps: I scaled it at first to fix some lines in the intersections that were incomplete.
Tuna1957, Thanks, I understood just fine, and that's what I had already did so many times before but, I think the problem was me not making the rectangle a component before arraying it, and I don't know how I didn't think of that, guess I'm still a newbie.
anyway thank you so much for your help.
I tried doing it all over again using the exact same way, but this time I got even more faces joined,
and there's no gaps guys I checked using Edge tools plugin, nothing !
thanks