@ Box: Hai, I use that methosd in some circumstances, but it doesn' work so well when trying to scale a mountain range, or something of that nature. I appreciate the suggestion though!
Latest posts made by SpookyChick1013
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RE: [Plugin][$] Vertex Tools
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RE: [Plugin] Bitmap To Mesh
I no longer do business with Dropbox. Long story.
I did solve the problem. Somehow an earlier version of the plugin got left behind when I updated it the other day. Removed it, no more problem.
Thanks anyway.
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RE: [Plugin] Bitmap To Mesh
Thanks Dave; I would, but .bmp extensions are not allowed. (just tried to upload the bmp as an attachment) Besides, I think the problem may be something tweaked with the plugin in regard to it's interaction with SU 2017. Since I updated a few days ago, the plugin keeps trying to make a second copy of the mesh at the time when it completes the first, and throws an error.
By the way, been meaning to say this for years, I like your signature.
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RE: [Plugin] Bitmap To Mesh
2017/SketchUp/Plugins/tt_bitmap2mesh/error_reporter/error_reporter.rb:289:in
each' C:/Users/Mistress Venhallyn/AppData/Roaming/SketchUp/SketchUp 2017/SketchUp/Plugins/tt_bitmap2mesh/error_reporter/error_reporter.rb:289:in
trigger_event'
C:/Users/Mistress Venhallyn/AppData/Roaming/SketchUp/SketchUp 2017/SketchUp/Plugins/tt_bitmap2mesh/error_reporter/error_reporter.rb:250:inblock in create_dialog' SketchUp:1:in
call'Having problems with this plugin not generating things Bitmap iin this case was 128 pixels on a side, no colorspace info, etc. Just the way it's supposed to be. I'm now stumped.
Thanks in advance help is greatly appreciated
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RE: [Plugin][$] Vertex Tools
The Gizmo, because that was the only thing I had ever seen in VT. I found out why I thought that was the only method of scaling. I apparently had settings tweaked so the Gizmo would show up anytime I clicked on scale. Even so, neither the Gizmo, nor the scale tool does what I need at the moment. The scale tool keeps tapering things for some reason...
I guess I'll just have to find some other way to do things. A shame really, because in many other ways VT is great for Terrain forming.
Thanks!
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RE: [Plugin][$] Vertex Tools
I thought that was the VT scale tool...? I'm confused now...Maybe there's something I'm missing? If there is something I'm missing, I do apolgise for being an ID10T error. Apparently that's a sin to some people around here, (not talking about you by the way,Thom) as I've found in the past.
I do appreciate you logging this though. A solution that would make it work more like Fredo's scale tool would be awesome.
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RE: [Plugin][$] Vertex Tools
Hmm. I guess I didn't do a very good job of explaining the problem. The Scale tool in VT seems to scale both up and down on whatever axis, from the centerpoint of the tool, or the selected geometry. It's not a matter of trying to scale to 0. Maybe if I put it this way; If I have a mesa in a piece of flat ground, and I select only the pillar portion of the mesa, and try to scale it upward in height by a factor of three, I should only have vertices moving upward. Instead, I get some vertices moving upward, and some moving downward, leaving the pillar of the mesa, now sitting in a narrow crater. How do I alter settings so it only scales upward from the lowest point of the selected geometry? I keep thinking I remember it working this way once upon a time...
I'll try to post some illustrations of the problem soon.
THanks
Ok. Pics. THis is what I'm trying to do is scale the selected portion to be 3 times the current height.
And this is what I get. Note the geometry around the pillar is scaled downward. I need to know how to turn that off, if it's possible. I hope the pictures help. -
RE: [Plugin][$] Vertex Tools
Thom, I love the plugin, but there is a problem I keep running into, and I'm not sure if it's just a missing feature, or if it's a PEBKAC error. Is it possible to scale things unidirectionally?
For example, select group of vertices, and then scale with gizmo tool only in the positive direction on the chosen axis, instead of what it currently does, which is scale in both positive and negative on the chosen axis?
If there is a way to do this, it would make me very happy, as currently, this is not as useful to me as it could be for shaping terrain, which is my main use for VT.
In order to avoid this being a Pebkac error, I havealready looked over the manual, and read back through the thread. So far, I haven't found a way to do this. Basically, I just want hte scale function to work the same way SU's native scale tool does, or Fredo's scale tool. As it is right now, it acts like Fredo's scale tool after you press CTRL, with no way to turn that off.
Arigato!
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RE: [Plugin][$] JointPushPull Interactive - v4.8a - 30 Mar 24
What? Wooops! You're right. I try to keep things updated, but somehow that one slipped past me.
I'll let you know once I've had a chance to test things. Thanks Fredo!
Update"Installed teh new version, made sure everything was updated, no conflicting versions, and presto, the same error.
@unknownuser said:
%(#40BFFF)[Date: 22-Mar-19 11:54:25
An error occurred in Round Push Pull
Error in generation of the geometryundefined method `collect' for nil:NilClass
jointpushpullgeometry.rbe: 1529 -- geometry_rounding_mesh
jointpushpullgeometry.rbe: 1362 -- block in geometry_create_roundings
jointpushpullgeometry.rbe: 1361 -- each
jointpushpullgeometry.rbe: 1361 -- geometry_create_roundings
jointpushpullgeometry.rbe: 269 -- geometry_robot_prepare_mesh
jointpushpullgeometry.rbe: 212 -- robot_call_action
jointpushpullgeometry.rbe: 183 -- geometry_robot_exec
jointpushpullgeometry.rbe: 166 -- geometry_robot
jointpushpullgeometry.rbe: 81 -- block in geometry_execute
lib6operation.rbe: 365 -- call
lib6operation.rbe: 365 -- step_geometry
lib6operation.rbe: 413 -- start_execution
jointpushpullgeometry.rbe: 81 -- geometry_execute
jointpushpulltool.rbe: 1119 -- go_preview_or_geom
jointpushpulltool.rbe: 845 -- dragging_stop]It happens whether I use the VCB or not. What I'm trying to do is Round PushPull the faces highlighted in the enclosed sreeen snip
If you need the model, let me know where to send it and I will do so.Cathryn
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RE: [Plugin][$] JointPushPull Interactive - v4.8a - 30 Mar 24
Massively useful plugins as always Fredo. Had the following error found when attempting round pushpull. Here's the log dump.
Thanks in advance!
Date: 19-Mar-19 09:41:55
An error occurred in Round Push Pull
Error in generation of the geometryundefined method `collect' for nil:NilClass
jointpushpull4geometry.rbe: 1450 -- geometry_rounding_mesh
jointpushpull4geometry.rbe: 1283 -- block in geometry_create_roundings
jointpushpull4geometry.rbe: 1282 -- each
jointpushpull4geometry.rbe: 1282 -- geometry_create_roundings
jointpushpull4geometry.rbe: 267 -- geometry_robot_prepare_mesh
jointpushpull4geometry.rbe: 211 -- robot_call_action
jointpushpull4geometry.rbe: 182 -- geometry_robot_exec
jointpushpull4geometry.rbe: 165 -- geometry_robot
jointpushpull4geometry.rbe: 80 -- block in geometry_execute
lib6operation.rbe: 365 -- call
lib6operation.rbe: 365 -- step_geometry
lib6operation.rbe: 413 -- start_execution
jointpushpull4geometry.rbe: 80 -- geometry_execute
jointpushpull4tool.rbe: 1034 -- go_preview_or_geom
jointpushpull4tool.rbe: 812 -- dragging_stop