By the way, why does sketcup create another file(s) with ~~ appearing after the name of the file?
@jumpersrfun said:
That's some great advice. Thank you! Anyway, I have to redo the whole thing because I noticed that when I line up the edge of a thing, the opposite end gets misaligned. lol. Also, the columns at the base are misaligned with the base. Ugh! Lol.
With the advice you and the others provided here, I should be able to do a proper re-model. I have so many others to model, flatten, pattern, and inflate that I think I'm gonna go nuts by the time I'm done with em Wish me luck this time around!
By the way, where do I go to get this translucent material you talked about?@pbacot said:
{Edits added} When you draw circles the direction of pulling out the radius determines the orientation of the circle. These circles have a number of sides divisible by 4,so it is possible to snap into orthographic alignment such that a vertex points in each axial direction. When pulled into a cylinder, an edge will stand at the axial position. Colored guide lines during drawing give a clue as to what axis you are drawing on.
If your towers were in good shape, I could have used the rotate tool to just rotate them square. If you check them out with hidden geometry on, they had various irregularities. Something you have to get used to is SU does not have true circles, and drawing cleanly with that in mind (treating circles like polygons) saves trouble and opens possibilities for clean modeling down the line. With the smooth functions they can still look quite circular, especially with more segments, in renderings inside and outside of SU.
Mirror is achieved by scaling the entities with the scale tool, scale to "-1.00" You first make a copy-usually with the move tool copy function. Best to do this with components or a component of the whole mess so things don't "stick" to each other inadvertently. Move the mirrored portion back into proper positions snapping to the original. You can also use the contextual menu command "Flip along" to flip the entities in an axial direction.
For netting, why don't you just apply a translucent material to a rectangle? It will look like screen netting and represent the netting panel that you have to cut and sew like all the others. A component is probably not what you want.