@marcdurant said:
Here's the current link for older versions of SU:
-marc
That link does actually work. Thanks so much!
@marcdurant said:
Here's the current link for older versions of SU:
-marc
That link does actually work. Thanks so much!
@wo3dan said:
Hi Coen, you might try here:
http://support.google.com/sketchup/bin/answer.py?hl=en&answer=115548
(Hope it still works)
It's v2013 Pro. Thanks anyway.
@tyler miller said:
Hey folks -
Just wanted to pop in an say that we do indeed follow the posts here and very much value your feedback. SketchUp is a large application and sometimes you have to shore up the foundations in order to better move forward. We've done a lot of that with this release, while also trying to make SketchUp a better platform and a better documentation and presentation tool (LayOut). Keep the feedback coming (yes - the negative stuff too!).
Regards,
Tyler
Hi Tyler,
Good to see you again! It's always nice seeing Google... err Trimble people looking at these pages. I do not frequent this forum as much as I used to, but I check in every now and then.
Anyway, I was also a bit disappointed with version 2013. I found out about the new release about a week after it was launched (I'm not actively following things anymore, but still use SketchUp for a "big" project of mine).
Since you guys are taking notes, for me the biggest thing really is hardware support; I'm not so much looking for 64 bit support, but rather that the three out of four CPU cores of my 3770K are not used by SketchUp.
I recently bought a new system (following Pete Stoppel's excellent CatchUp article advice). Thus far the only benefit I've noticed is the GeForce GTX 680's fluid orbiting speeds, even at 8.000.000 SketchUp Faces (eight times my current model's Face count).
However operations such as Group and Explode still take a very long time to complete with large chunks of geometry. Also boolean/Intersect operations take a long time.
I wonder if these are things which can be sped up.
I did sort of discover a nice way to speed things up with lower spec graphics cards and CPUs, by putting profile Edges and hidden Edges on a separate Layer for separate Groups and Components, then turning those off while retaining Edges on parts of the model one is working on. That's a bit of a workaround for the current slow orbiting on lower end machines.
Anyway, just wanted to add my voice to the lot. Hopefully it is of use to you.
Please send my regards to Tricia and Millard from me.
Kindly,
Coen Naninck
P.s: Is there still a version of SketchUp 8 Pro around? There was a page on sketchup.com which listed some older versions of SketchUp but there were no actual download links. I'm using v8 Free now.
@krisidious said:
that being said, some of our founding members are not around anymore for this reason or that... and that makes me sad.
Oh c'mon Kris, you know I'm still around. I'm just in hiding now.