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    Lighting Plugin for Sketchup

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    • B Offline
      bellwells
      last edited by

      A lot of us are anxiously awaiting this gem. Patience grasshopper. This is actually the only thread to which I'm subscribed.

      Ron

      Ron

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      • S Offline
        stuartb
        last edited by

        I also check this thread daily! Adam B for president! (maybe)

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        • T Offline
          tomsdesk
          last edited by

          @stuartb said:

          ...for president! (maybe)

          Why "maybe"? At least we know for sure he's been doing something productive and morever: toward our common good.

          http://www.tomsdesk.moonfruit.com/
          2.5D Trees & Shrubs!

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          • GaieusG Offline
            Gaieus
            last edited by

            That was probably for the rhyme only...

            Gai...

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            • AdamBA Offline
              AdamB
              last edited by

              First off apologies for being so quiet. There's been a huge amount of development on this and its coming along really nicely.

              So where are we up to? Well, originally I wanted something cross platform and simple to implement. And for as long as I used simple geometry and didn't expected too much all was good... However. (There is always a 'however'), it became clear to me from my own experiments and speaking with those who have a passing understanding of how SU works, that for realworld models like you guys actually produce my plans would have to change. So the past months I've been redoing/refactoring functionality in C++, simultaneously developing on Mac OSX and Win32 (they are in lockstep development-wise) . Unsurprisingly the new version is around 20-30x faster than the old, supports blending SU textures with lighting, transparency (and I plan on having a few other pretty cool features).. So a colossal amount of work later, something that was some neat algorithms in a largish script has become a fullblown engine.

              I do plan on wrapping up development in March so its not going to be too long after that I can have it for sale. I wasn't expecting to have to implement so much technology, so my timing is off from what I initially expected (late software? never!) but fingers crossed I can nail some bugs which have been stopping me posting pics/video RSN.

              As always, thanks for all you enthusiasm!

              Adam

              Developer of LightUp Click for website

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              • AdamBA Offline
                AdamB
                last edited by

                @adamb said:

                Yes, having done the 40% of the work to show a prototype I'm very hard at work doing the other 90% to make it a product. 😄

                As promised, here's a grab of the ambient occlusion lighting (BTW 3.6 seconds to generate):

                SketchUpScreenSnapz003.png

                Adam

                OK, "your mileage may vary". Just ran this test room again, it took 0.3 seconds to generate, so just 10x for this model.. 😉

                Developer of LightUp Click for website

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                • K Offline
                  kwistenbiebel
                  last edited by

                  Great to hear that development is going well Adam 😄
                  That speed improvement is really cool.
                  Any chance you will develop it in a later stage to support different render engines besides ambient occlusion?

                  I wouldn't mind for instance to have Podium or another engine working behind the screens of this plugin....Even if the calculation for a scene would take some hours, the benefit of doing animation with the 'baked' results would be awesome !

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                  • L Offline
                    lewiswadsworth
                    last edited by

                    This would be the most interesting addition to SketchUp, as far as I am concerned, in three years. Looking forward to final product, Adam.

                    col sporcar si trova

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                    • tbdT Offline
                      tbd
                      last edited by

                      I am open for creating a bridge between Podium and Adam's plugin, maybe an open format that allows exchanging of info

                      SketchUp Ruby Consultant | Podium 1.x developer
                      http://plugins.ro

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                      • soloS Offline
                        solo
                        last edited by

                        😍

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • K Offline
                          kwistenbiebel
                          last edited by

                          TBD....that would be great right? Combined with the power of upcoming Podium 2.0...
                          😍 😍

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                          • AdamBA Offline
                            AdamB
                            last edited by

                            @unknownuser said:

                            I am open for creating a bridge between Podium and Adam's plugin, maybe an open format that allows exchanging of info

                            Right now my head is buried in finishing this thing. When the dust settles, I get some sleep, then sometime we should have a chat. But as I've said before, these are totally different architectures attempting to solve essentially different problems. My concern is trying to whack a square peg into a round hole in the expectation something wonderful will come out of it, is a road to disappointment for developers and users.

                            Right now my focus is fast, interactive walkthrough of models with lighting to give a flavor of the space.

                            The lighting I use is non-physically based, it is biased, it is an approximation. But its really effective of giving a sense of a place and its very very fast.

                            So. Sure we should talk. But lets not get ahead of ourselves here. Perhaps these is a useful crossover but I'm having trouble understanding what it is. Thats all.

                            And when is 2.0 out? 😄

                            All the best,
                            Adam

                            Developer of LightUp Click for website

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                            • tbdT Offline
                              tbd
                              last edited by

                              one way:

                              • user adds lights in AL (Adam's Lighting plugin) and see in realtime a preview of the model
                              • Podium detects the lights from AL and renders using those lights

                              another way:

                              • Podium renders and creates a textured lightmap
                              • AL loads the file and allows further modifications

                              SketchUp Ruby Consultant | Podium 1.x developer
                              http://plugins.ro

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                              • J Offline
                                joshkho
                                last edited by

                                Hey AdamB,
                                Google posted an ad looking to hire someone right now to develop sketchup and layout.
                                Ad is here: http://seeker.dice.com/jobsearch/servlet/JobSearch?op=101&dockey=xml/7/4/742c0bc0e4e8fa719ece6825dbef9444@endecaindex&c=1&source=2021&spon=shpaid
                                Not sure if you're interested, but thought you'd like to take a look since you're pretty much doing it now, anyway.

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                                • I Offline
                                  ilay7k
                                  last edited by

                                  Hello Adam!
                                  I'm looking at some ipr-technics of bunkspeed's hypershot, it will be nice to see such in skipy 😄


                                  i remember that you wrote about Renderman...have you or anybody look at Rubyman(sourceforge)?

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                                  • AdamBA Offline
                                    AdamB
                                    last edited by

                                    Here's a link of the latest video.

                                    http://uk.youtube.com/watch?v=GPk035_EtFs

                                    Developer of LightUp Click for website

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                                    • R Offline
                                      remus
                                      last edited by

                                      That looks wicked! the background picture thing is also awesome! just a big bucket of cool really.

                                      http://remusrendering.wordpress.com/

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                                      • J Offline
                                        JuanV.Soler
                                        last edited by

                                        We are watching ¡¡¡

                                        😄

                                        Congrats.

                                        ,))),

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                                        • T Offline
                                          tomsdesk
                                          last edited by

                                          ..."that's about it for this episode" struck me as akin to an irreverant "that's about it for this day of creation"... :`)

                                          REALLY COOL, ADAM...CAN'T WAIT!

                                          http://www.tomsdesk.moonfruit.com/
                                          2.5D Trees & Shrubs!

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                                          • M Offline
                                            markitekt
                                            last edited by

                                            Adam,
                                            This is truly freakin' amazing. Real time lighting and rendering with sky box features to boot. No other program does this that I know of. Please keep it affordable for us poor folks.
                                            Sign me up.
                                            Mark

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