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    Lighting Plugin for Sketchup

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    • K Offline
      kwistenbiebel
      last edited by

      @monsterzero said:

      • I'd love to see your plugin do a global lighting pass using location and time settings.

      exactly, that would be useful for animated mass modeling studies...

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      • AdamBA Offline
        AdamB
        last edited by

        @monsterzero said:

        • I'd love to see your plugin do a global lighting pass using location and time settings.
        • I also render my images using the "hidden line" face style. Would your lighting work with that?

        Currently it does Ambient Occlusion (which looks pretty cool and I'll post some pics soon) - is that what you mean by "global lighting"? - and I'll put in a directional light tied to the Sketchup Sun in the next couple of weeks.

        Yes, it works just fine with different styles - I tend to leave edge drawing on because I just hate that blue edge from the rendering of backfacing faces failing the ztest. Keep meaning to try whether setting back_material to a transparent color helps...

        Happy New Year All.

        Adam

        Developer of LightUp Click for website

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        • I Offline
          ilay7k
          last edited by

          AO technics is great addition to your plug-in...like this http://www.maxon.net/pages/products/modules/advancedrender/ao_e.html or http://www.keindesign.de/stefan/cinema/ao.html
          But for example, if you use soft(biased) or area shadows(maps) in light sources(cinema4d), rendering process is too slow...

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          • M Offline
            me3mar
            last edited by

            any idea where to get that plugin ? anything could help , website , plugin name ...and so
            thanks in advance

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            • jujuJ Offline
              juju
              last edited by

              me3mar, as far as can be ascertained from the previous posts it is still in development and thus not available yet.

              Save the Earth, it's the only planet with chocolate.

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              • AdamBA Offline
                AdamB
                last edited by

                Yes, having done the 40% of the work to show a prototype I'm very hard at work doing the other 90% to make it a product. 😄

                As promised, here's a grab of the ambient occlusion lighting (BTW 3.6 seconds to generate):

                SketchUpScreenSnapz003.png

                Adam

                Developer of LightUp Click for website

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                • jujuJ Offline
                  juju
                  last edited by

                  Nice work! Keep going, keep going!

                  Save the Earth, it's the only planet with chocolate.

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                  • A Offline
                    a4chitect
                    last edited by

                    the 'render' time is amazing, truly amazing! very sketchup! very useful!

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                    • K Offline
                      kwistenbiebel
                      last edited by

                      Personally I think the AO (ambient occlusion) image is too sloppy to be used for presentations.

                      AdamB,
                      Why can't your plugin be combined with an (existing?)photoreal render engine so we can get super real results? That would be awesome.

                      I personally wouldn't mind having to wait for some hours to get the light calculation done, because from that point on, I know I will be able to make animations in a blink of an eye, because the light solution is 'baked' in the textures....

                      That kind of VR technology with baked in light solution is kind of cutting edge.
                      Feversoft (Fryrender) is currently coding a similar feature for their render engine (it's called RC4).

                      Combine this with a good animation/walkthrough technique and I know what I will be nagging for 'til christmas 😄

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                      • S Offline
                        sorgesu
                        last edited by

                        I'm glad that I decided to check in here. I was sure that this was yet another thread asking "Is there a lighting plug-in for SketchUP" followed by 500 posts saying, yeah I want one or saying 'never gonna happen' so I didn't even bother looking.

                        But it has been going on for so long I thought I'd just peek in. This is just astounding. Congratulations on a much needed and wonderful addition.

                        Susan Sorger
                        Former Seller Hand Rendered Entourage
                        Former Canadian Authorized Training Centre, SketchUp

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                        • GaieusG Offline
                          Gaieus
                          last edited by

                          Hehe, Susan... Wondered why it is not sinking down didn't you?
                          We should have a rating system here so even without opening the topic, one could see what's hot... 😒

                          Gai...

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                          • K Offline
                            kwistenbiebel
                            last edited by

                            AdamB,

                            I uploaded a video on youtube of a texture baked (including light/shadow) model I made, just to show what can be the benefit of using a photoreal render engine for your project.

                            Click the link to see the video:
                            http://www.youtube.com/watch?v=HnR0Okfaz4c

                            The method I used isn't as great as the thing you possibly have in your hand, but it's a good example of how baked textures can look like in SU when animated.

                            How I got the 'baked in light' on the textures?
                            I rendered my model using Podium,used the rendering as a photomatch background in SU and push-pulled some faces.
                            The new model is pan-able/rotatable and has a more photoreal appeal than ordinary SU.
                            Photomatch has the downside that things behind an object appear duplicated on the walls, limiting the rotation range (10 to 15 °)...

                            Your method however, combined with a render engine, would provide a full 360 VR manipulation . Bloody awesome 😄

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                            • F Offline
                              Fletch
                              last edited by

                              @KB - love that! great work... you know you can rotate your model, and photomatch it with another render and paint the other faces so you could theoretically get another shot of that space from the other end of the room... at least it's a theory... works better with an exterior I imagine.

                              Fletch
                              Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                              • N Offline
                                noro
                                last edited by

                                I think we all waiting for that gr8 plugin!!!!!!!!!!!!!! 😲 😲 😲

                                1 Reply Last reply Reply Quote 0
                                • T Offline
                                  Tony
                                  last edited by

                                  I don't suppose these is a way you would let the public take a look at the tool at it stands?

                                  Tony

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                                  • G Offline
                                    GUNAWAN W
                                    last edited by

                                    @kwistenbiebel said:

                                    AdamB,

                                    I uploaded a video on youtube of a texture baked (including light/shadow) model I made, just to show what can be the benefit of using a photoreal render engine for your project.
                                    Click the link to see the video:
                                    http://www.youtube.com/watch?v=HnR0Okfaz4c

                                    its pretty awesome kwistenbiebel, To Mr.adam,... you're damn Genius!!!,... i loved it.

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                                    • jujuJ Offline
                                      juju
                                      last edited by

                                      I'm bumping this thread, hoping to hear what progress is like. AdamB?

                                      Save the Earth, it's the only planet with chocolate.

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                                      • jim smithJ Offline
                                        jim smith
                                        last edited by

                                        I would like to add my WOW! to the discussion. I just opened this thread by accident, having passed it by with the same feeling Susan expressed several week ago, that it would be and "i wish" rather than this.

                                        AdamB - great work! Hope to see something soon!

                                        "Out of clutter find simplicity,
                                        from discord find harmony,
                                        In the middle of difficulty lies opportunity"
                                        Albert Einstein

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                                        • AdamBA Offline
                                          AdamB
                                          last edited by

                                          @unknownuser said:

                                          I'm bumping this thread, hoping to hear what progress is like. AdamB?

                                          Yes.. been busy. Making really good progress; I now have it running natively on Mac and PC (so its 3x faster), blending ambient occlusion pass and direct lighting which gives stunning results, focussing on workflow to make it easier to tweak lighting, finding 'n' fixing bugs, testing testing testing.

                                          Hopefully I'll be able to post some pics / youtube stuff RSN.

                                          Adam

                                          Developer of LightUp Click for website

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                                          • AdamBA Offline
                                            AdamB
                                            last edited by

                                            @tony said:

                                            I don't suppose these is a way you would let the public take a look at the tool at it stands?

                                            Tony

                                            Unfortunately not. I'm not happy with it, so you won't be either. To be a really good "fire and forget" tool, it has to handle anything you throw at it sensibly. But its coming on in leaps and bounds - I'm on in fulltime right now - so hang in there. And thanks for the continued interest!

                                            Adam

                                            Developer of LightUp Click for website

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