Hm..
-
I can't seem to understand how to apply a texture to something. IE, now I'm making a pool, and I have an image of what I want the texture to be, but how do I make it appear like that? If someone could walk me through the steps, I'd appreciate it.
P: mensa180
-
A pool then you want it to be transparant dont you? And you probably want to cover a big surface with texture?
First you got to make sure your texture is tilable in that case, next thing you do is in the material editor you create a new material, load the texture you have for the (I assumed) water and set the transparancy to 50% or so or what fits.
After that it's just a paint bucket and click job.
-
THANKS! I was going about it the wrong way.
P: mensa180
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better đź’—
Register LoginAdvertisement