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    [Tutorial > Modeling] Arch in a curved wall.

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    • GaieusG Offline
      Gaieus
      last edited by

      Oh, sorry James, I didn't mean to!

      But at least Sean can make sure that the same info from two sources must work.
      ๐Ÿ˜„

      Gai...

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      • T Offline
        titmas
        last edited by

        titmas, just hold down the ctl key while erasing. This will smooth the edges very quickly.

        Oh wait... did someone already say that ๐Ÿ˜ฎ

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        • GaieusG Offline
          Gaieus
          last edited by

          thanks, that was helpful.

          Gai...

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          • Paul RussamP Offline
            Paul Russam
            last edited by

            We need an emote for 'bangs head of desk'

            I never knew we could do this in SU, I've been selecting faces and picking soften/smooth edges from the context menu. ๐Ÿ˜ฎ

            This is what I love about SU and here, always something new or a new way to do something.

            Paul Russam
            English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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            • GaieusG Offline
              Gaieus
              last edited by

              Hehe...
              I learn so many things every day... ๐Ÿ˜„

              Additionally, the modification keys (in Win) for the Eraser tool:

              Ctrl+Eraser = soften
              Shift+Eraser = hide
              You can soften a hidden line with this but cannot turn a softened line into hidden.

              Ctrl+Shift+Eraser = unsoften / turn a softened line hidden (works only with hidden geometry on of course)

              Gai...

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              • N Offline
                not registered yet
                last edited by

                I seem to be having a problem with Step (Scene) 7.

                I draw my arc then attempt to push/pull through the face but I am getting an "Offset limited to ~7 3/8" message.

                Any suggestions?

                Thanks much.

                Marc

                (Elmarq)

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                • boofredlayB Offline
                  boofredlay
                  last edited by

                  Welcome Marc.

                  Go ahead and push it to that offset limit. Then push it again and it should go through. If not, push it to that limit then hold ctl while pushing again, creating a copy. This should go through.

                  Let me know if it works.

                  http://www.coroflot.com/boofredlay

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    Also, if you group either the curved face or the arch, it will not "report" this limit (in the latter case you need to edit it to be able to P/P). You can then explode the group and intersect.

                    Gai...

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                    • N Offline
                      not registered yet
                      last edited by

                      Thanks for the tips! That did the trick.

                      Marc

                      (Elmarq)

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                      • P Offline
                        PKast
                        last edited by

                        There was a good tip recently that relates to this tutorial. By using the "from Countours" tool from the "sandbox group" you can quickly and automatically stitch the area at the bottom of the arch.

                        Select the two arcs that define the curve, select the "from Contours" tool and the curves become stitched. Clean up the excess stitching, and finish by smoothing the surface.

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                        • K Offline
                          Katies29f
                          last edited by

                          I cannot download this tutorial the link is busted

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                          • GaieusG Offline
                            Gaieus
                            last edited by

                            @katies29f said:

                            I cannot download this tutorial the link is busted

                            Yes we had some problem yesterday but it's fixed now.

                            Gai...

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                            • J Offline
                              Julius
                              last edited by

                              very useful tutorial, but...how did you stitch together in scene 11?

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                              • zx10r_GazZ Offline
                                zx10r_Gaz
                                last edited by

                                @not registered yet said:

                                I seem to be having a problem with Step (Scene) 7.

                                I draw my arc then attempt to push/pull through the face but I am getting an "Offset limited to ~7 3/8" message.

                                Any suggestions?

                                Thanks much.

                                Marc

                                (Elmarq)

                                Hello Marc,

                                I think you will encounter this problem if you do not delete the "construction lines" from the arch to where you draw your arc. Delete these before you push/pull and it will work fine.

                                Gaz...

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                                • boofredlayB Offline
                                  boofredlay
                                  last edited by

                                  @julius said:

                                  very useful tutorial, but...how did you stitch together in scene 11?

                                  Basically I just drew points from each endpoint to another, triangulating the surfaces until they "Fill In". Nothing automated there, just drawing.

                                  http://www.coroflot.com/boofredlay

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                                  • J Offline
                                    Julius
                                    last edited by

                                    ok, so you drew lines, thank you!

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                                    • GaieusG Offline
                                      Gaieus
                                      last edited by

                                      Julius,

                                      You can also use Darrel's "Skin.rb" plugin for this.


                                      Marc,

                                      Whenever you encounter such a problem (the PP tool not intending to push further), you can group any of the entities (either what you want to push or the one you want to push trough) and you can do the operation. Then you can just simply explode the group.

                                      Gai...

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                                      • J Offline
                                        Julius
                                        last edited by

                                        wow, great script! thanks gaieus and thanks darrel!

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                                        • T Offline
                                          trillium
                                          last edited by

                                          hi Gaieus, when you have time would you post a tutorial or quick steps list to show us how you did this one? it's beautiful!!

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                                          • GaieusG Offline
                                            Gaieus
                                            last edited by

                                            Well, to tell the truth, I'm no longer sure how exactly it was modelled but what I'm sure about is that I'd definitely do it somehow else now.
                                            I remember suffering a lot with it (back then when I also have just started using SU) but now we have so many useful plugins that would make life easier that. Anyway, here's the model if you're interested (last year I re-uploaded it to the WH when we were going to test some new features there).

                                            Surely it would be worth a tutorial although it would probably be a bit lengthy. ๐Ÿ˜‰

                                            Gai...

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