sketchucation logo sketchucation
    • Login
    โ„น๏ธ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    How to animate a sliding door

    Scheduled Pinned Locked Moved SketchUp Tutorials
    sketchup
    28 Posts 10 Posters 11.9k Views 10 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • N Offline
      not registered yet
      last edited by

      Very creative! Will have to try this out.

      poster-brichins

      1 Reply Last reply Reply Quote 0
      • P Offline
        Paco
        last edited by

        Nicely done! :thup:

        Thanks for sharing!

        poster-Paco

        My Blog - My business web site - My shared bookmarks

        1 Reply Last reply Reply Quote 0
        • M Offline
          mateo soletic
          last edited by

          Great work Martin.

          [Concept Illustrations](http://concept-illustrations.com/)

          1 Reply Last reply Reply Quote 0
          • pilouP Offline
            pilou
            last edited by

            How make the same with the bike โ“


            bike.jpg

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

            1 Reply Last reply Reply Quote 0
            • W Offline
              watkins
              last edited by

              Dear Pilou,

              A very interesting tutorial showing one use of section planes.

              You might like to take a look at Didier Bur's transformer_beta.rb which you will find at http://www.crai.archi.fr/RubyLibraryDepot/Ruby/em_arc_page.htm

              This script allows one to create the same motion described in your tutorial.

              Didier might like to look at updating this script to include a tool bar and tutorial etc.

              Kind regards,
              Bob

              1 Reply Last reply Reply Quote 0
              • pilouP Offline
                pilou
                last edited by

                Many thx for the infos! ๐Ÿ˜Ž

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

                1 Reply Last reply Reply Quote 0
                • pilouP Offline
                  pilou
                  last edited by

                  Hihi ๐Ÿ‘
                  Cool trick of Mandrake the magician ๐Ÿ˜Ž

                  But it's not exactly what I want ๐Ÿ˜†
                  How move the bike in front of the wall and see it during the travel โ“ (no need to roll the wheels)
                  Without the use of Sketchyphysics because I want to export directly the anim inside Kerkythea!
                  Seems it's not possible at this day to export a SktechyPhysics animation in Kerkythea ๐Ÿ˜ข

                  I have contacted Didier Bur about his script above: it's so old that he don't remember how it works! ๐Ÿ˜†
                  If someone has info about the "Transformer.rb" script, it will be a task โ—

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

                  1 Reply Last reply Reply Quote 0
                  • W Offline
                    watkins
                    last edited by

                    Dear Pilou,

                    I might be able to help. Download Transformer_beta.rb and put it in your Plugins folder.

                    Open up a new Sketchup instance and create a simple cube at the orgin. Make it a group or a component; it doesn't matter which. Select the group/component and then go to your Plugins drop-down menu. Select Transformer>Positions>Group Initial Position. Move the cube along the red axis, and then select Transformer>Positions>Group Final Position. To test your selection , select Transformer>Movements>Move component to its Initial Position. The cube should jump back to the origin. Now for the smooth motion. Select Transformer>Animation>Animation Settings, and set the Steps and Duration (try 50 and 20). Finally, select Transformer>Animation>Animation Initial->Final.

                    Hope this helps.

                    Regards,
                    Bob

                    1 Reply Last reply Reply Quote 0
                    • pilouP Offline
                      pilou
                      last edited by

                      Hi Watkins
                      Thx but what should be the result?
                      Somes "pages" or like the "SketchyPhysics" just an animation on the screen?
                      I will try again, but seems that I had made that you write and nothing append at the end ๐Ÿ˜ 

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

                      1 Reply Last reply Reply Quote 0
                      • W Offline
                        watkins
                        last edited by

                        Dear Pilou,

                        I'm sorry but you will have to ask Didier Bur as he wrote the script. Yes, the duration does not seem to connect to actual seconds of elapsed time, and so one has to experiment. Like all scripts it has a place in the grand scheme of things. It happily copes with rotation too, and so one can use it to rotate a door about its hinge.

                        Perhaps Didier could revise this script to give it more functionality. For example:

                        • select component/group - initial position
                        • select component/group - final position
                        • select motion constraints - steps and duration

                        The script then stores the position/motion data and assigns that data to that component/group. To animate the component/group one would first click on the component/group and then a 'transform' icon. Three icons: initial-to-final, final-to-initial and loop. Other icons might be used to increase/decrease 'steps' and 'duration', with a final icon updating the motion constraints assigned to that component. The number of components/groups which could be animated in a model would probably have to be limited, but 5 to 10 would be a good start. Deleting a component would result in its position/motion data being deleted.

                        Did you manage to animate the bike?

                        Regards,
                        Bob

                        1 Reply Last reply Reply Quote 0
                        • pilouP Offline
                          pilou
                          last edited by

                          thx
                          I ask him if he can make also something like this ๐Ÿ˜„
                          You clic some groups or componants in a certain oder and the result will be
                          one componant by page so a little animation ๐Ÿ˜„
                          Maybe this yet exist?

                          His script was good but now SketchyPhysics is more perfomant :

                          He says the same : use Physics ๐Ÿ˜„

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

                          1 Reply Last reply Reply Quote 0
                          • GaieusG Offline
                            Gaieus
                            last edited by

                            Section cuts cannot be exported into Kerky with the current version of SU2KT though it's on the wish list.

                            You could use layers and copy/move the bike little by little putting the current instance on different layers then create scenes by hiding the rest.

                            Long and tedious work and the result is very likely a jaggy animation not worth rendering and wasting time in Kerky.

                            Gai...

                            1 Reply Last reply Reply Quote 0
                            • pilouP Offline
                              pilou
                              last edited by

                              @unknownuser said:

                              Long and tedious work

                              Sure and if you have not a render farm ๐Ÿ˜’ ๐Ÿ˜†

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

                              1 Reply Last reply Reply Quote 0
                              • GaieusG Offline
                                Gaieus
                                last edited by

                                I mean long and tedious in SU. Once you set up the scenes Kerky will handle it just as well as any other animation. True if you have a slow machine, it will be longer.

                                Gai...

                                1 Reply Last reply Reply Quote 0
                                • pilouP Offline
                                  pilou
                                  last edited by

                                  @unknownuser said:

                                  I mean long and tedious in SU

                                  ๐Ÿ˜†

                                  Here the bike animation, but alas the cool script "Transformer" by Didier Bur can't run in the same time that the classic animation of the sliding door by Martin ๐Ÿ˜’
                                  http://www.divshare.com/download/3597974-da2
                                  unzip and open the file Bike.htm in you favorite navigator
                                  (firefox is best)

                                  Ps In this case of this bike animation by the script how can I render this animation in Kerkythea?

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

                                  1 Reply Last reply Reply Quote 0
                                  • pilouP Offline
                                    pilou
                                    last edited by

                                    Ok that work!
                                    problem was the unities 50 and 20
                                    I have the french version it's write by default Step = 10 and Duration (second) = 5
                                    I input 2 seconds because I was speedy
                                    With that I just 2 draws Start / End ๐Ÿ˜ฎ

                                    With your numbers I have an animation (Miraculous) ๐Ÿ˜ but not during 20 seconds but seems 2 seconds ๐Ÿ˜„

                                    And it's an animation at the "screen" not in 50 pages !
                                    Have you some light about that?

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

                                    1 Reply Last reply Reply Quote 0
                                    • GaieusG Offline
                                      Gaieus
                                      last edited by

                                      Well, if it went by the "classical" page (scene) transition, you could for sure.
                                      I don't know (but doubt) if/that you can render this in Kerky though.

                                      Gai...

                                      1 Reply Last reply Reply Quote 0
                                      • pilouP Offline
                                        pilou
                                        last edited by

                                        So wait someone transpose Script "Transformer" animation to page ๐Ÿ˜„

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

                                        1 Reply Last reply Reply Quote 0
                                        • W Offline
                                          watkins
                                          last edited by

                                          Dear Fletch,

                                          I am curious, and would like to know which bit of the message tickled you the most? Was it that 'an-already-overloaded-Didier' might have time to revise one of his old scripts? The last time I suggested a revision Didier did a superb job revising his Projections scripts. I have found the Transformer script useful from time to time, and simple to use, although I suppose I should try running SketchyPhysics with its many features.

                                          Kind regards,
                                          Bob

                                          1 Reply Last reply Reply Quote 0
                                          • F Offline
                                            Fletch
                                            last edited by

                                            @formalyknownasmartin said:

                                            Hi Pilou,
                                            you canยดt push or move this bike using the section cut method.
                                            But you can beam it up. ๐Ÿ˜‰
                                            This is the skp-file:
                                            http://www.sketchucation.com/forums/scf/sas/Tutorials/beamingyourbike.skp
                                            Flash:
                                            http://www.sketchucation.com/forums/scf/sas/Tutorials/beamingyourbike.html

                                            F.K.A.M.,
                                            ๐Ÿคฃ ๐Ÿคฃ ๐Ÿคฃ
                                            that is one of the hardest laughs I've had on this forum in the longest time. THANKS!

                                            Fletch
                                            Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 1 / 2
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement