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    SketchyPhysics Alpha

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    • N 離線
      namza
      最後由 編輯

      i did that funny work
      you need the last version of sketchyphysics http://code.google.com/p/sketchyphysics/wiki/LatestVersion


      avance3c.skp

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      • KrisidiousK 離線
        Krisidious
        最後由 編輯

        @unknownuser said:

        "sniff, sniff..........feeling sorry for myself............"

        Thanks Chris, you have managed to make the one thing on the planet that makes me regret not having a PC.

        Sure sounds like you guys are having a fun time........... 😞

        why not run that Windows Emulator....?

        By: Kristoff Rand
        Home DesignerUnique House Plans

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        • C 離線
          CPhillips
          最後由 編輯

          @namza said:

          i did that funny work
          you need the last version of sketchyphysics http://code.google.com/p/sketchyphysics/wiki/LatestVersion

          Very cool. That is the simplest self moving machine I have seen. 😄

          Chris

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          • N 離線
            namza
            最後由 編輯

            @cphillips said:

            @namza said:

            i did that funny work
            you need the last version of sketchyphysics http://code.google.com/p/sketchyphysics/wiki/LatestVersion

            Very cool. That is the simplest self moving machine I have seen. 😄

            Chris

            i made it afer a lost of test. The problem is that now i CAN'T ( !!) reproduce this machine. It goes with join and groups but all depends of what do i have to join ans what do i have to group ...and in wich order .....

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            • C 離線
              CPhillips
              最後由 編輯

              @namza said:

              i did that funny work
              you need the last version of sketchyphysics http://code.google.com/p/sketchyphysics/wiki/LatestVersion

              By the way. I see you made your track out of blocks. That is fine, but you can also just edit the floor. Any staticmesh (like the floor) can be edited at a per face level and will still work.

              [url=http://www.sketchucation.com/forums/scf/sas/SketchyPhysics/avance3c-track.skp:33txugzx]avance3c-track.skp[/url:33txugzx]

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              • C 離線
                CPhillips
                最後由 編輯

                @namza said:

                @cphillips said:

                @namza said:

                i did that funny work
                you need the last version of sketchyphysics http://code.google.com/p/sketchyphysics/wiki/LatestVersion

                Very cool. That is the simplest self moving machine I have seen. 😄

                Chris

                i made it afer a lost of test. The problem is that now i CAN'T ( !!) reproduce this machine. It goes with join and groups but all depends of what do i have to join ans what do i have to group ...and in wich order .....

                You can use the joint connection tool to examine the way the joints are connected. In this case each of the 3 cylinders is grouped with a hinge. And the bars are just connected to the hinges.

                Joint connections can be confusing at first.

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                • N 離線
                  not registered yet
                  最後由 編輯

                  Chris,
                  That is nothing short of amazing. I'm awestruck. I'm curious as to why and what it took (in general terms) to create this.

                  Mark

                  P: marsol

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                  • C 離線
                    CPhillips
                    最後由 編輯

                    @unknownuser said:

                    Chris,
                    That is nothing short of amazing. I'm awestruck. I'm curious as to why and what it took (in general terms) to create this.

                    Mark

                    Thanks Mark.

                    The why is because its fun.😄 I like making things that actually behave the way you'd expect.

                    What it took was a good physics engine (newton) and a lot of work. I have been working on it on and off for over 2 years. Its currently around 10k lines of ruby but I have probably written and discarded 20k.

                    Some of that 10k is code that isn't even enabled yet. SketchyReplay for example records animations and features some non-linear editing. Here is an example. Note the camera behavior and the rewind stuff at the end.

                    Chris

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                    • A 離線
                      architectboy
                      最後由 編輯

                      So, I've set up a Sketchy Physics competition for anyone who is interested in modeling with Sketchy Physics.

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                      • KrisidiousK 離線
                        Krisidious
                        最後由 編輯

                        is there or could there be, a way to turn on a shader, that would shade or highlight the area in which SketchyPhysics was available with in the model.

                        know what I mean? there is an area in which the Physics work and one where it does not, I'd like to see that area...

                        By: Kristoff Rand
                        Home DesignerUnique House Plans

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                        • A 離線
                          architectboy
                          最後由 編輯

                          Yea, for some reason objects seem to stop moving about 200 feet from the origin.

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                          • KrisidiousK 離線
                            Krisidious
                            最後由 編輯

                            that's because the Physics are not global... it's just a small area around the axis...

                            By: Kristoff Rand
                            Home DesignerUnique House Plans

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                            • N 離線
                              not registered yet
                              最後由 編輯

                              Very cool plug in!
                              If I move the sketchyphysics tool window any other toolbars that are open on my second monitor close.

                              P: SABBA

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                              • C 離線
                                CPhillips
                                最後由 編輯

                                You can adjust the size of the world under Plugins->Physics Settings. Adjust world scale to make it bigger or smaller. Note if you make it too big small things will stop working.

                                Chris

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                                • C 離線
                                  CPhillips
                                  最後由 編輯

                                  @unknownuser said:

                                  Very cool plug in!
                                  If I move the sketchyphysics tool window any other toolbars that are open on my second monitor close.

                                  Hm. Thats wierd. Ill look into it.

                                  Chris

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                                  • N 離線
                                    not registered yet
                                    最後由 編輯

                                    @cphillips said:

                                    Any other comments or feedback?

                                    Has anyone used the SketchySolids toolbar? I am thinking that it is almost worthy of being a separate plugin.

                                    Chris

                                    Where can I download SketchySolids?

                                    P: Invader ZIM

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                                    • KrisidiousK 離線
                                      Krisidious
                                      最後由 編輯

                                      is there a way to convert a regular group or component into sketchy solids?

                                      By: Kristoff Rand
                                      Home DesignerUnique House Plans

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                                      • C 離線
                                        CPhillips
                                        最後由 編輯

                                        @unknownuser said:

                                        is there a way to convert a regular group or component into sketchy solids?

                                        Right click it and use the Set Shape menu.

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                                        • C 離線
                                          CPhillips
                                          最後由 編輯

                                          There are some pretty good user generated demos popping up on 3d warehouse. Here are a few good ones!
                                          http://sketchup.google.com/3dwarehouse/details?mid=f27b91714ea5752a87d6d7c29947ae22
                                          http://sketchup.google.com/3dwarehouse/details?mid=4ceb45eacc729c5ea611269c93d910
                                          http://sketchup.google.com/3dwarehouse/details?mid=fefb0ae5c3399f426e49a9db8e76daf1
                                          http://sketchup.google.com/3dwarehouse/details?mid=d972bcb8198c5770ac03d4486f1f7520

                                          And a good YouTube video:
                                          http://www.youtube.com/watch?v=YQquRx7rmkk

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                                          • N 離線
                                            not registered yet
                                            最後由 編輯

                                            Can I use a spring like a piece of elastic?

                                            What I would like is that the model starts with the elastic stretched, so that once the simulation begins it will try to shrink to zero length (or some other predefined minimum length) pulling any attached object with it.

                                            Where-as the spring seems not to exert any force on attached objects until it is either streched or compressed from the start position.

                                            Ampa

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