sketchucation logo sketchucation
    • 登入
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    🔌 Smart Spline | Fluid way to handle splines for furniture design and complex structures. Download

    SketchyPhysics Alpha

    已排程 已置頂 已鎖定 已移動 SketchyPhysics
    90 貼文 26 Posters 21.2k 瀏覽 26 Watching
    正在載入更多貼文
    • 從舊到新
    • 從新到舊
    • 最多點贊
    回覆
    • 在新貼文中回覆
    登入後回覆
    此主題已被刪除。只有擁有主題管理權限的使用者可以查看。
    • KrisidiousK 離線
      Krisidious
      最後由 編輯

      oh yeah with this ruby you can make a model of our solar system, and then have collisions...

      you can have a car driving down the road...

      a back hoe digging...

      this is so sweet...

      now can I export movies of this?

      this is an awesome ruby...

      By: Kristoff Rand
      Home DesignerUnique House Plans

      1 條回覆 最後回覆 回覆 引用 0
      • KrisidiousK 離線
        Krisidious
        最後由 編輯

        can I assign weight to an object, like a brick, and a 2x4 and a concrete pad, and then weigh the whole structure?

        By: Kristoff Rand
        Home DesignerUnique House Plans

        1 條回覆 最後回覆 回覆 引用 0
        • BepB 離線
          Bep
          最後由 編輯

          Verry good !!!!!

          And thanks for sharing.

          Bep van Malde

          "History is written by the winners"

          1 條回覆 最後回覆 回覆 引用 0
          • Mike LuceyM 離線
            Mike Lucey
            最後由 編輯

            @cphillips said:

            Its still got lots of missing features and bugs but here we go!

            http://code.google.com/p/sketchyphysics/

            The docs are very much a work in progress.

            Chris

            Hi Chris,

            Wow ! This looks to be powerful stuff and I am getting
            excited thinking about the many applications it can be
            used for ! Moving cars, people etc and all kinds of
            animation !

            Pity, there is no Mac version but I have Parallels and
            BootCamp so all is not lost.

            I read your reason for not having a Mac version and that's
            fair enough. Now I wonder would Todd be interested in
            having a look at the possibilities !

            Mike

            Support us so we can support you! Upgrade to Premium Membership!

            1 條回覆 最後回覆 回覆 引用 0
            • T 離線
              todd burch
              最後由 編輯

              @mike lucey said:

              Pity, there is no Mac version but I have Parallels and
              BootCamp so all is not lost.

              I read your reason for not having a Mac version and that's
              fair enough. Now I wonder would Todd be interested in
              having a look at the possibilities !

              Mike

              Yes, Todd would be interested, but I have too much on my plate right now. Perhaps after Thankgiving...

              Todd

              1 條回覆 最後回覆 回覆 引用 0
              • B 離線
                Bill Wilson
                最後由 編輯

                😄 Thank you Chris! That looks absolutly AWESOME!!!!

                1 條回覆 最後回覆 回覆 引用 0
                • Mike LuceyM 離線
                  Mike Lucey
                  最後由 編輯

                  @unknownuser said:

                  Yes, Todd would be interested, but I have too much on my plate right now. Perhaps after Thankgiving...

                  Todd

                  That's good to hear Todd ..... so maybe some time after the 4th Sunday in Novemeber (had to look that up !)?

                  Support us so we can support you! Upgrade to Premium Membership!

                  1 條回覆 最後回覆 回覆 引用 0
                  • L 離線
                    lewiswadsworth
                    最後由 編輯

                    This is really interesting, Chris.

                    One of the other modelers I use, Blender, has a physics engine in it, and the ideal use for that (for an architect, such as myself) has been to create "gamed" models where you walk around through a modeled, lit, and textured building as if you were in a first-person shooter (without zombies).

                    P: Lewis Wadsworth

                    col sporcar si trova

                    1 條回覆 最後回覆 回覆 引用 0
                    • BurkhardB 離線
                      Burkhard
                      最後由 編輯

                      absolutly great plugin, thanks

                      Burkhard

                      http://www.ia-plus.de

                      1 條回覆 最後回覆 回覆 引用 0
                      • C 離線
                        CPhillips
                        最後由 編輯

                        Thanks everyone! Here are a few answers to the questions.

                        @unknownuser said:

                        oh yeah with this ruby you can make a model of our solar system, and then have collisions...

                        Yes.

                        @unknownuser said:

                        you can have a car driving down the road...

                        Yes. In fact I hooked up joystick support a while back. Ill expose it in a future version.

                        @unknownuser said:

                        @unknownuser said:

                        a back hoe digging...

                        Doubt it. Deforming terrain isnt possible with this plugin.

                        @unknownuser said:

                        now can I export movies of this?

                        Not yet. I do have a separate plugin called SketchyReplay that records and plays back animations.

                        @unknownuser said:

                        is there wind and water effects?

                        Wind no. Water possible in a future version.

                        @unknownuser said:

                        can I assign weight to an object, like a brick, and a 2x4 and a concrete pad, and then weigh the whole structure?

                        The physics engine supports materials. A future version will expose them. I dunno about weighing a structure. It might work.

                        1 條回覆 最後回覆 回覆 引用 0
                        • KrisidiousK 離線
                          Krisidious
                          最後由 編輯

                          with the backhoe digging I mean you would seperate the dug out part my grouping... it would be fake but look somewhat real...

                          By: Kristoff Rand
                          Home DesignerUnique House Plans

                          1 條回覆 最後回覆 回覆 引用 0
                          • KrisidiousK 離線
                            Krisidious
                            最後由 編輯

                            just thinking about the future of this... if you'd like to know what I would do if I could...

                            test my architecture... wind shear, snow loads, live loads, tension stress... that kind of thing...

                            I tested something last night with it... I took the bricks in the terrain test file, and shrunk them down to about the size of a small rock... then copied them over an over and over until there were hundreds and hundreds of them in a cluster hanging in the air waiting on me to drop em... I wanted them to fall all at once and seem to be a fluid pour of small objects... but what I got was a few dropping at a time... by OC'd E4300 couldn't handle it...

                            well this is very exciting stuff thanks so much for sharing and for building it... I can't wait to learn more...

                            By: Kristoff Rand
                            Home DesignerUnique House Plans

                            1 條回覆 最後回覆 回覆 引用 0
                            • W 離線
                              Whaat
                              最後由 編輯

                              This is absolutely amazing! Thanks for all of your work!

                              SketchUp Plugins for Professionals

                              1 條回覆 最後回覆 回覆 引用 0
                              • C 離線
                                CPhillips
                                最後由 編輯

                                @unknownuser said:

                                test my architecture... wind shear, snow loads, live loads, tension stress... that kind of thing...

                                Keep in mind that the physics engine is not designed to be that accurate. Its more of a game physics engine. Maybe you could do a first approximation of stresses and what not. But I think you would need a real engineering software for anything meaningful.

                                @unknownuser said:

                                I tested something last night with it... I took the bricks in the terrain test file, and shrunk them down to about the size of a small rock... then copied them over an over and over until there were hundreds and hundreds of them in a cluster hanging in the air waiting on me to drop em... I wanted them to fall all at once and seem to be a fluid pour of small objects... but what I got was a few dropping at a time... by OC'd E4300 couldn't handle it...

                                This plug-in hasn't been optimized yet and lots of objects will go slow. I expect I can at least double the performance on >100 objects without too much effort.

                                But the biggest bottle neck is sketchups performance. It was not really designed for moving hundereds of objects dozens of times per second.

                                Part of your problem may be that you shrank the objects too much. There is an upper and a lower limit to how big and object can be. Objects that are too small wont move.

                                Chris

                                1 條回覆 最後回覆 回覆 引用 0
                                • C 離線
                                  CPhillips
                                  最後由 編輯

                                  Any other comments or feedback?

                                  Has anyone used the SketchySolids toolbar? I am thinking that it is almost worthy of being a separate plugin.

                                  Chris

                                  1 條回覆 最後回覆 回覆 引用 0
                                  • Mike LuceyM 離線
                                    Mike Lucey
                                    最後由 編輯

                                    @cphillips said:

                                    Any other comments or feedback?

                                    Has anyone used the SketchySolids toolbar? I am thinking that it is almost worthy of being a separate plugin.

                                    Chris

                                    Hi Chris,

                                    I'll have to lock myself into a room for a couple
                                    of hours with SketchyPhysics and get back on this
                                    one.

                                    Mike

                                    Support us so we can support you! Upgrade to Premium Membership!

                                    1 條回覆 最後回覆 回覆 引用 0
                                    • H 離線
                                      Haggai
                                      最後由 編輯

                                      Well I just want to say as everyone that this is a really amazing script, I have look around the different possibilities, there is alot that we can do and it realy increase the use of Sketchup, increase our ideas and help us more with our needs.
                                      I know that this is just the begining, and I also know that it will only get better, i will be waiting for it.
                                      I really want to thank you for sharing with everyone.
                                      one question I have for now, is there a way to control how to "grab" the objects in a way that we can for example grab a cmu block and put it on an other one with presision. When I tried they seem to be floating in the air as I carry them? I will keep trying.

                                      Again thank you very much for all the work.

                                      P: Haggai

                                      1 條回覆 最後回覆 回覆 引用 0
                                      • M 離線
                                        mateo soletic
                                        最後由 編輯

                                        Amazing stuff and great work.
                                        After watching the videos
                                        the possibilities are endless.

                                        Concept Illustrations

                                        1 條回覆 最後回覆 回覆 引用 0
                                        • C 離線
                                          CPhillips
                                          最後由 編輯

                                          @haggai said:

                                          one question I have for now, is there a way to control how to "grab" the objects in a way that we can for example grab a cmu block and put it on an other one with presision. When I tried they seem to be floating in the air as I carry them? I will keep trying.

                                          By default the object will try to move only horiziontaly. Hold down CTRL to drag up and down.

                                          There is a tutorial of sorts here:
                                          http://code.google.com/p/sketchyphysics/wiki/Tutorials

                                          Chris

                                          1 條回覆 最後回覆 回覆 引用 0
                                          • H 離線
                                            Haggai
                                            最後由 編輯

                                            I am doing this but what i meant is that even when I lift up the object it is hard to control them, they are like hanging on a string and swinging as i move.

                                            P: Haggai

                                            1 條回覆 最後回覆 回覆 引用 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 5 / 5
                                            • 第一個貼文
                                              最後的貼文
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement