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SketchyPhysics Alpha

Scheduled Pinned Locked Moved SketchyPhysics
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  • K Offline
    Krisidious
    last edited by 5 Nov 2007, 10:58

    omg that's the freakiest thing ever... I love it... you rock...

    By: Kristoff Rand
    Home DesignerUnique House Plans

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    • C Offline
      CPhillips
      last edited by 5 Nov 2007, 11:06

      Thanks! What do you mean by "dual install"?

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      • K Offline
        Krisidious
        last edited by 5 Nov 2007, 11:07

        when I beta test things sometimes I make another installation folder for my software, to test it... in case I mess it up...

        this is pretty cool...

        is there wind and water effects?

        By: Kristoff Rand
        Home DesignerUnique House Plans

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        • K Offline
          Krisidious
          last edited by 5 Nov 2007, 11:08

          oh yeah with this ruby you can make a model of our solar system, and then have collisions...

          you can have a car driving down the road...

          a back hoe digging...

          this is so sweet...

          now can I export movies of this?

          this is an awesome ruby...

          By: Kristoff Rand
          Home DesignerUnique House Plans

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          • K Offline
            Krisidious
            last edited by 5 Nov 2007, 11:08

            can I assign weight to an object, like a brick, and a 2x4 and a concrete pad, and then weigh the whole structure?

            By: Kristoff Rand
            Home DesignerUnique House Plans

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            • B Offline
              Bep
              last edited by 5 Nov 2007, 11:09

              Verry good !!!!!

              And thanks for sharing.

              Bep van Malde

              "History is written by the winners"

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              • M Offline
                Mike Lucey
                last edited by 5 Nov 2007, 11:09

                @cphillips said:

                Its still got lots of missing features and bugs but here we go!

                500 Server Error

                favicon

                (code.google.com)

                The docs are very much a work in progress.

                Chris

                Hi Chris,

                Wow ! This looks to be powerful stuff and I am getting
                excited thinking about the many applications it can be
                used for ! Moving cars, people etc and all kinds of
                animation !

                Pity, there is no Mac version but I have Parallels and
                BootCamp so all is not lost.

                I read your reason for not having a Mac version and that's
                fair enough. Now I wonder would Todd be interested in
                having a look at the possibilities !

                Mike

                Support us so we can support you! Upgrade to Premium Membership!

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                • T Offline
                  todd burch
                  last edited by 5 Nov 2007, 11:09

                  @mike lucey said:

                  Pity, there is no Mac version but I have Parallels and
                  BootCamp so all is not lost.

                  I read your reason for not having a Mac version and that's
                  fair enough. Now I wonder would Todd be interested in
                  having a look at the possibilities !

                  Mike

                  Yes, Todd would be interested, but I have too much on my plate right now. Perhaps after Thankgiving...

                  Todd

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                  • B Offline
                    Bill Wilson
                    last edited by 5 Nov 2007, 11:10

                    😄 Thank you Chris! That looks absolutly AWESOME!!!!

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                    • M Offline
                      Mike Lucey
                      last edited by 5 Nov 2007, 11:10

                      @unknownuser said:

                      Yes, Todd would be interested, but I have too much on my plate right now. Perhaps after Thankgiving...

                      Todd

                      That's good to hear Todd ..... so maybe some time after the 4th Sunday in Novemeber (had to look that up !)?

                      Support us so we can support you! Upgrade to Premium Membership!

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                      • L Offline
                        lewiswadsworth
                        last edited by 5 Nov 2007, 11:10

                        This is really interesting, Chris.

                        One of the other modelers I use, Blender, has a physics engine in it, and the ideal use for that (for an architect, such as myself) has been to create "gamed" models where you walk around through a modeled, lit, and textured building as if you were in a first-person shooter (without zombies).

                        P: Lewis Wadsworth

                        col sporcar si trova

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                        • B Offline
                          Burkhard
                          last edited by 5 Nov 2007, 11:11

                          absolutly great plugin, thanks

                          Burkhard

                          [http://www.ia-plus.de(http://www.ia-plus.de)]

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                          • C Offline
                            CPhillips
                            last edited by 5 Nov 2007, 11:11

                            Thanks everyone! Here are a few answers to the questions.

                            @unknownuser said:

                            oh yeah with this ruby you can make a model of our solar system, and then have collisions...

                            Yes.

                            @unknownuser said:

                            you can have a car driving down the road...

                            Yes. In fact I hooked up joystick support a while back. Ill expose it in a future version.

                            @unknownuser said:

                            @unknownuser said:

                            a back hoe digging...

                            Doubt it. Deforming terrain isnt possible with this plugin.

                            @unknownuser said:

                            now can I export movies of this?

                            Not yet. I do have a separate plugin called SketchyReplay that records and plays back animations.

                            @unknownuser said:

                            is there wind and water effects?

                            Wind no. Water possible in a future version.

                            @unknownuser said:

                            can I assign weight to an object, like a brick, and a 2x4 and a concrete pad, and then weigh the whole structure?

                            The physics engine supports materials. A future version will expose them. I dunno about weighing a structure. It might work.

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                            • K Offline
                              Krisidious
                              last edited by 5 Nov 2007, 11:11

                              with the backhoe digging I mean you would seperate the dug out part my grouping... it would be fake but look somewhat real...

                              By: Kristoff Rand
                              Home DesignerUnique House Plans

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                              • K Offline
                                Krisidious
                                last edited by 5 Nov 2007, 11:12

                                just thinking about the future of this... if you'd like to know what I would do if I could...

                                test my architecture... wind shear, snow loads, live loads, tension stress... that kind of thing...

                                I tested something last night with it... I took the bricks in the terrain test file, and shrunk them down to about the size of a small rock... then copied them over an over and over until there were hundreds and hundreds of them in a cluster hanging in the air waiting on me to drop em... I wanted them to fall all at once and seem to be a fluid pour of small objects... but what I got was a few dropping at a time... by OC'd E4300 couldn't handle it...

                                well this is very exciting stuff thanks so much for sharing and for building it... I can't wait to learn more...

                                By: Kristoff Rand
                                Home DesignerUnique House Plans

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                                • W Offline
                                  Whaat
                                  last edited by 5 Nov 2007, 11:12

                                  This is absolutely amazing! Thanks for all of your work!

                                  SketchUp Plugins for Professionals

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                                  • C Offline
                                    CPhillips
                                    last edited by 5 Nov 2007, 11:13

                                    @unknownuser said:

                                    test my architecture... wind shear, snow loads, live loads, tension stress... that kind of thing...

                                    Keep in mind that the physics engine is not designed to be that accurate. Its more of a game physics engine. Maybe you could do a first approximation of stresses and what not. But I think you would need a real engineering software for anything meaningful.

                                    @unknownuser said:

                                    I tested something last night with it... I took the bricks in the terrain test file, and shrunk them down to about the size of a small rock... then copied them over an over and over until there were hundreds and hundreds of them in a cluster hanging in the air waiting on me to drop em... I wanted them to fall all at once and seem to be a fluid pour of small objects... but what I got was a few dropping at a time... by OC'd E4300 couldn't handle it...

                                    This plug-in hasn't been optimized yet and lots of objects will go slow. I expect I can at least double the performance on >100 objects without too much effort.

                                    But the biggest bottle neck is sketchups performance. It was not really designed for moving hundereds of objects dozens of times per second.

                                    Part of your problem may be that you shrank the objects too much. There is an upper and a lower limit to how big and object can be. Objects that are too small wont move.

                                    Chris

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                                    • C Offline
                                      CPhillips
                                      last edited by 5 Nov 2007, 11:13

                                      Any other comments or feedback?

                                      Has anyone used the SketchySolids toolbar? I am thinking that it is almost worthy of being a separate plugin.

                                      Chris

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                                      • M Offline
                                        Mike Lucey
                                        last edited by 5 Nov 2007, 11:13

                                        @cphillips said:

                                        Any other comments or feedback?

                                        Has anyone used the SketchySolids toolbar? I am thinking that it is almost worthy of being a separate plugin.

                                        Chris

                                        Hi Chris,

                                        I'll have to lock myself into a room for a couple
                                        of hours with SketchyPhysics and get back on this
                                        one.

                                        Mike

                                        Support us so we can support you! Upgrade to Premium Membership!

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                                        • H Offline
                                          Haggai
                                          last edited by 5 Nov 2007, 11:14

                                          Well I just want to say as everyone that this is a really amazing script, I have look around the different possibilities, there is alot that we can do and it realy increase the use of Sketchup, increase our ideas and help us more with our needs.
                                          I know that this is just the begining, and I also know that it will only get better, i will be waiting for it.
                                          I really want to thank you for sharing with everyone.
                                          one question I have for now, is there a way to control how to "grab" the objects in a way that we can for example grab a cmu block and put it on an other one with presision. When I tried they seem to be floating in the air as I carry them? I will keep trying.

                                          Again thank you very much for all the work.

                                          P: Haggai

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