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    Testing.

    Scheduled Pinned Locked Moved WIP
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    • Mike AmosM
      Mike Amos
      last edited by

      A scene imported to try the new settings available.

      2 4000s 4000 x 2268 4421200 tri 58m 26s GPU.png

      Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

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      • Mike AmosM
        Mike Amos
        last edited by

        Different View. I left the exterior of this scene open, apparently there is a light on in the bathroom.

        3 4000s 4000 x 2268 6472574 tri 1h 18m 07s GPU.png

        Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

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        • Mike AmosM
          Mike Amos
          last edited by

          Moving on.

          4 4000s 4000 x 2268 6472644 tri 58m 51s GPU.png

          Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

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          • P
            pixelcruncher Extension Creator
            last edited by

            As always, very good stuff, Mike!

            I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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            • Mike AmosM
              Mike Amos
              last edited by

              Thanks, fair enuff but must do better.

              5 4000s 4000 x 2268 6472644 tri 54m 11s GPU.png

              Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

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              • Mike AmosM
                Mike Amos
                last edited by Mike Amos

                Still trying to find a method for rendering a tv/pc screen. Side illumination with this but it is not really there, any suggestions folks?

                Rendering from behind while altering the opacity of the image does work, but not ALL the time.

                4 4000s 4000 x 2268 4324228 tri 56m 51s GPU.png

                Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

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                • P
                  pixelcruncher Extension Creator
                  last edited by

                  Yeah, I feel your pain. How about, as a quick hack, I add an option to use the texture in the base color slot for emission too? The long-term solution is texture emission, but that's a bunch more work. This is a quick fix.

                  I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                  • Mike AmosM
                    Mike Amos
                    last edited by

                    Not pain imho, just slow movement and THAT is the beta game in one. I have an idea I want to put past you BUT, need to work out how to illustrate it reasonable. I'll post here in a bit and see what you think.
                    The idea came from a downloaded .max scene.

                    Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

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                    • Mike AmosM
                      Mike Amos
                      last edited by

                      Screen.skp
                      Rayscaper_0.9.96_Beta_Windows_logs_2026-10-06_21-37-32.zip

                      Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

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