Modlumi - Easy 3D modelling
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I really enjoyed the "pull/push" over curved surfaces function.
Is there any "sandbox" toolset? -
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Modlumi 0.26 is out: sun and shadows, realistic materials, X-ray and a Cut List
Your models get a lot more light in this release. The sun now casts real shadows, materials can look like metal, glass or glazed tile, and X-ray lets you see and snap through walls. Woodworkers get a Cut List too. Thank you all for testing every build, posting your models and asking for the next thing. Much of 0.26 started with your requests here and in Help → Report a Bug.
Download it for Windows from https://modlumi.com/download/latest/windows, or open the browser version at https://modlumi.com/app/. If you already run 0.25 on Windows, it will offer you the update. The Mac build of 0.26 will follow later.
Light your model with the sun
Turn on View → Shadows and drag the sun across the sky with the Sun tool. Window → Sun places it by its angles, or as the real sun over a city you pick, on a date and at a time of day. The sun is saved with your model, and every change to it can be undone.

Sun and shadows
Light the model from the sun, cast its shadows, and place the sun by dragging it in the view or typing its angles.
Modlumi Docs (modlumi.com)
Realistic materials with PBR shading
@ntxdave, you asked how to make something look metallic, and for materials whose roughness and shine you can adjust. Here they are. Materials now have roughness and metallic values and can take roughness, metallic, normal and opacity maps. Switch the view to PBR in its corner, or under View → Shading, to see metals reflect the sky and leaves cut out of a flat face. These finishes come in with your SketchUp materials and go out in glTF exports.

Materials
Paint faces and objects, create and edit materials in the Materials panel, use library materials, share material files, see them in PBR shading and sample existing materials.
Modlumi Docs (modlumi.com)
Create and edit materials
New material in the Materials panel makes a plain color material right away. Select a material to edit it below the list: its color or image, opacity, roughness, metallic and normal map. Or pick a finish from Matte to Mirror and watch the model change as you go.

Materials
Paint faces and objects, create and edit materials in the Materials panel, use library materials, share material files, see them in PBR shading and sample existing materials.
Modlumi Docs (modlumi.com)
See through your model with X-ray
View → Face Style switches between Shaded, X-ray and Wireframe. In X-ray, faces turn see-through, so you can select and snap to edges behind a wall, even halfway through drawing or moving something.

Navigate the view
Orbit, pan and zoom around your model, and change how it's displayed.
Modlumi Docs (modlumi.com)
Plan your woodworking with the Cut List
Window → Cut List lists your model's parts with their sizes, quantities and materials. It then lays them out on sheets and boards, allowing for the saw kerf. You can export the list as a CSV or a printable report.

Plugins
The twelve plugins that come with Modlumi, what each one does, and how to turn plugins on and off.
Modlumi Docs (modlumi.com)
And also
- Image thumbnails in the file picker. A Thumbnails view sits beside the list, and pickers that only take images, such as a material's image, open on it.
- A refreshed look in both themes. Calmer grey surfaces with thin outlines, with the orange accent kept for what's active, such as the current tool. The website and documentation match it.
Fixes
- Move moves what you drag. Press on a face, a selection or a screen text label and drag it to move it in one go, so you can now drag a label into place. Thanks to everyone who reported this through Report a Bug!
- Extrude shows its preview when you push a face into a solid. Before, pushing a face down into a box to make a pocket showed nothing until you clicked.
- The file picker sorts numbered names by number (texture-9 before texture-40), and no longer opens with an old search that hides your files.
All the details are in the release notes: https://modlumi.com/docs/release-notes/
Thanks again for all the feedback. Keep it coming, it really shapes what comes next. As always, tell me what breaks and what you'd like next. Help → Report a Bug can attach your model.
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Great ! Thanks
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@ntxdave
I believe it's that!
Push Pull Curvated surfaces
Does exist an option for Extrude only "Normal" faces multiple ?
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so...10 seconds!



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Request : option for keep or not the previous one extrude drawing : so if extrude a box's face you will have 2 boxes! (Generally with Ctrl)
(if you Extrude the Blue section following you will have a box rectangle drawn
Bug File linked : impossible to Extrude this face! (v 0.25)
I can Push it!
other faces are well puspulled!
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@pixelcruncher
On the Net it's the 0.26
On your direct link here and in your site it's the 0.25 ? -
@pilou Oops, thanks for the heads up. Will fix it.
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@pilou Yes, and it works on a 'softened" curved surface at once as well. So maybe a joint-push-pull over a curved surface would be nice as well, sort of "Solidify" as in Blender, maybe.
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@majid
Yep but curious i don't find the same for the "no jointed" extruded mode!
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alors ça ! Qui eut cru que l'Ia aurait généré du Gaudi depuis ta 3D ...
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