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    Modlumi - Easy 3D modelling

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    • ntxdaveN
      ntxdave @pixelcruncher
      last edited by

      @pixelcruncher said:

      Scenes remember which layers are visible. @ntxdave, this is the fix for the scenes ignoring your layers. Select a scene, show and hide its layers, and check Save layers in the Scenes panel; Update saves them again later. New scenes save layers right away, but scenes made in 0.22 need that checkbox once. Thanks for the clear steps and the picture! https://modlumi.com/docs/user-guide/navigating/#show-different-things-in-each-scene

      Played with this one and it now works exactly as I was trying to get it. πŸ™‚

      Press F1...thank me later

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      • ntxdaveN
        ntxdave
        last edited by

        @pixelcruncher Thanks so much for the updates. I have installed the 0.23 version and am starting to test some of the new features. Here is one I am having a problem with:

        Double-click to repeat. After an extrusion, double-click another face with Extrude to extrude it by the same distance (thanks @pilou). After rounding a corner with Arc, double-click another corner to round it with the same radius, as in your rounded rectangle question (thanks @ntxdave).

        Press F1...thank me later

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        • pilouP
          pilou
          last edited by pilou

          @ntxdave
          I am not sure there yet this function!
          But you can make like in SketchUp :
          Copy Move your arc
          Use Scale: take the good Handle and write -1
          You have your MIrrored arc!

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

          ntxdaveN 1 Reply Last reply
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          • ntxdaveN
            ntxdave
            last edited by

            I would like to make anoher suggestions:

            • Since you can use the Play button on the Scenes panel to play the scenes, it would be neat if there was a way to create an animation via the Play button or some other method to create an animation.

            Press F1...thank me later

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            • ntxdaveN
              ntxdave @pilou
              last edited by ntxdave

              @pilou said:

              @ntxdave
              I am not sure there yet this function!
              But you can make like in SketchUp :
              Copy Move your arc
              Use Scale: take the good Handle and write -1
              You have your MIrrored arc!

              This is where I saw it but I have not been able to get it to work. I assume I am doing something wrong.

              @pixelcruncher said:

              Improvements
              Draw perpendicular to an edge. Start a line on an edge or guide line, or pass over one first, and Modlumi offers the direction square to it, in 3D too. The line turns magenta, and Shift locks it. Thanks @pilou! https://modlumi.com/docs/user-guide/drawing/#snapping-and-axis-locks

              Press F1...thank me later

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              • ntxdaveN
                ntxdave
                last edited by ntxdave

                Some more questions:

                • Can you add the ability to upload your Modlumi file when you click on the Feedback button so that the Modlumi staff can see the problem firsthand?

                • It is great to be able to play the scenes in your model by clicking the Play button in the Scenes panel. Are there any plans/or would it be possible to export the scenes as an animation? :-

                • Are there any plans in the future to combine Modlumi and Rayscaper so that you can render the models you create with Modlumi? πŸ™‚

                • One more silly question: @pixelcruncher & @pilou what software you guys use to create the animation/gif files you post in this forum?

                Press F1...thank me later

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                • pilouP
                  pilou
                  last edited by

                  I use this little free one! πŸ™‚
                  https://moiscript.weebly.com/gifcam.html

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • pixelcruncherP
                    pixelcruncher Extension Creator
                    last edited by

                    @ntxdave (and others), I'll try to get around answering most questions later. For the GIFs, I'm using https://getsharex.com/ (hat tip to @rich-o-brien).

                    I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                    • pilouP
                      pilou
                      last edited by pilou

                      @ntxdave
                      Maybe like this
                      Draw a guide line then move it to the rectangular surface
                      Draw the first "violet" Arc (snap equal corner distance) from the intersection guide line to the top
                      Draw the left arc
                      Draw second arc on the right frorm the intersection Guide Line to the top with Double Click

                      GIF_maybelikethis.gif

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

                      ntxdaveN 1 Reply Last reply
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                      • pilouP
                        pilou
                        last edited by pilou

                        Cool we can Move Copy, Rotate, Guide Lines !
                        Before request draw Guide Line by / between 2 Snaps ! πŸ™‚
                        You can make that! πŸ™‚ Some yet powerful !
                        Sure that win 2 seconds (against my little trick but...
                        GIF_between_2.gif

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • pilouP
                          pilou
                          last edited by pilou

                          We can have models from the free Solidworks spirit ! Purrametric (File STL linked Bottom post)
                          https://purrametric.deepmagic.de/

                          Chaud0.jpg

                          chaud4.jpg

                          Gemini
                          chaud2.jpg

                          File STL
                          chaud4.zip

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • ntxdaveN
                            ntxdave @pilou
                            last edited by ntxdave

                            @pilou said:

                            @ntxdave
                            Maybe like this
                            Draw a guide line then move it to the rectangular surface
                            Draw the first "violet" Arc (snap equal corner distance) from the intersection guide line to the top
                            Draw the left arc
                            Draw second arc on the right frorm the intersection Guide Line to the top with Double Click

                            GIF_maybelikethis.gif

                            Thanks @pilou, after doing some messing around I got things to work. I only drew guides in one corner. As it turns out, it seems that the real key was to make sure that I could draw a tangent arc on one corner. Then I went to each of the other 3 corners and double clicked and it added the corner like I had created.

                            I did learn that you must make sure that when you go to the other corners you make sure the cursor is exactly on the corner for each of the other corners. If you are a little off the double click, will not apply the corner.

                            I then went a step further. Once I had all 4 corners of the rectangle had been rounded, I used the eraser to delete the guidelines and the edges of the rectangle I no loner needed/wanted.

                            Next, I went a step further. as you will see in the images below, I then used the Offset tool to create an interior that also had rounded corners.

                            Here are the images:
                            Screenshot 2026-10-29 194723.png
                            Screenshot 2026-10-29 194925.png

                            So, IMO this is a neat step forward. However, I did learn something else in the process. If I tried to enter a distance for the offset, it made the interior object have square corners instead of matching the exterior corners. But then again, maybe I did something wrong. πŸ™‚

                            Bottom line is Thanks ThomasCX for making these things work. I also wanted to say that I really like the way the guidelines work/look now.

                            Press F1...thank me later

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                            • pilouP
                              pilou
                              last edited by pilou

                              @ntxdave
                              I am not sure to have found the trick of the exact double click for make the previous Arc / Fillet / Bevel at the corner!
                              I am waiting the Cruncher video resolve! πŸ™‚

                              @pixelcruncher
                              the multiple Curves , Lines Extrude is a dream ! Bravo!
                              Next request will be of course the same for the surfaces! ( closed Rectangles, Polys surfaces etc...)

                              But a little thing : will be very fine if the selections at the end of the one Pull are also "at the end of the surfaces" ready for a new Pull! (truelly very useful so big request) ! πŸ˜‰
                              PS Extrude along a direction is alo requested of course!
                              Because now we have only vertical Pull! πŸ™‚

                              GIF_pushpull.gif

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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